public static FaceCamSetMonitorAudioLevels ( bool enabled ) : void | ||
enabled | bool | |
return | void |
public void faceCamSetMonitorAudioLevels(bool val) { #if BROADCAST_USE_EVERYPLAY Everyplay.FaceCamSetMonitorAudioLevels(val); #else #endif }
public void FaceCamSetMonitorAudioLevels(bool enabled) { Everyplay.FaceCamSetMonitorAudioLevels(enabled); }