public override void PreStart()
 {
     if (Object.op_Inequality((Object)null, (Object)Event2dAction_QuitEnable.mQuit) || this.mResource == null)
     {
         return;
     }
     Event2dAction_QuitEnable.mQuit = Object.Instantiate(this.mResource.asset) as EventQuit;
     ((Component)Event2dAction_QuitEnable.mQuit).get_transform().SetParent(((Component)this.ActiveCanvas).get_transform(), false);
     ((Component)Event2dAction_QuitEnable.mQuit).get_transform().SetAsLastSibling();
     // ISSUE: method pointer
     Event2dAction_QuitEnable.mQuit.OnClick = new UnityAction((object)this, __methodptr(\u003CPreStart\u003Em__181));
     ((Component)Event2dAction_QuitEnable.mQuit).get_gameObject().SetActive(false);
 }
Exemplo n.º 2
0
        public override void OnActivate()
        {
            EventQuit eventQuit = EventQuit.Find();

            if (Object.op_Equality((Object)null, (Object)eventQuit))
            {
                this.ActivateNext();
            }
            else
            {
                ((Component)eventQuit).get_gameObject().SetActive(false);
                this.ActivateNext();
            }
        }
 protected override void OnDestroy()
 {
     Event2dAction_QuitEnable.mQuit = (EventQuit)null;
 }
Exemplo n.º 4
0
 protected override void OnDestroy()
 {
     EventAction_EnableQuit.mQuit = (EventQuit)null;
 }