Exemplo n.º 1
0
        // Get two new targets and one new source each round
        // Game over when grid is full
        public void NextTurn()
        {
            UpdateActiveMissions();
            TickTargets();

            /* spawn */
            _Generator.GenerateSource();
            _Generator.GenerateTarget();
            _Generator.GenerateTarget();

            _Model.ChangeColour();
        }