protected override void Start() { // new MyInvokeMethod().InvokeNoTempoDeJogo(gameObject, IniciaBoss, 0.3f); tempoDoUltimoEspecial = tempoMinimoEntreEspeciais; EventAgregator.AddListener(EventKey.animationPointCheck, OnReceivedAnimationPoint); base.Start(); }
// Start is called before the first frame update protected override void Start() { animador = GetComponent <Animator>(); base.Start(); EventAgregator.AddListener(EventKey.animationPointCheck, OnReceiveAnimationPoint); }
// Start is called before the first frame update void Start() { g = this; if (emTeste) { Debug.Log("está em teste"); } musica.IniciarMusicaDaCena(sceneDates.GetCurrentSceneDates()); EventAgregator.AddListener(EventKey.disparaSom, OnRequestSoundEffects); EventAgregator.AddListener(EventKey.startMusic, OnRequestStartMusic); EventAgregator.AddListener(EventKey.stopMusic, OnRequestStopMusic); EventAgregator.AddListener(EventKey.restartMusic, OnRequestRestartMusic); EventAgregator.AddListener(EventKey.changeActiveScene, OnChangeActiveScene); EventAgregator.AddListener(EventKey.changeMusicWithRecovery, OnRequestMusicWithRecovery); EventAgregator.AddListener(EventKey.returnRememberedMusic, OnRequestRememberedMusic); EventAgregator.AddListener(EventKey.startCheckPoint, OnStartCheckPoint); EventAgregator.AddListener(EventKey.requestToFillDates, OnChangeActiveScene); EventAgregator.AddListener(EventKey.checkPointLoad, OnCheckPointLoad); EventAgregator.AddListener(EventKey.checkPointExit, OnCheckPointExit); EventAgregator.AddListener(EventKey.getUpdateGeometry, OnGetUpdateGeometry); EventAgregator.AddListener(EventKey.request3dSound, OnRequest3dSound); EventAgregator.AddListener(EventKey.startSceneMusic, OnChangeActiveScene); EventAgregator.AddListener(EventKey.allAbilityOn, OnRequestAllAbility); }
protected override void Start() { _Animator = GetComponentInChildren <Animator>(); EventAgregator.AddListener(EventKey.triggerInfo, OnReceivedTrigerInfo); Invoke("TestadorDePosicao", 2); base.Start(); }
// Start is called before the first frame update protected override void Start() { ChangeView(false); ultimoInvestimento = -intervaloDeInvestimento; EventAgregator.AddListener(EventKey.triggerInfo, OnReceivedTriggerInfo); base.Start(); }
public void IniciarHud(bool estaNoCheckPoint) { this.estaNoCheckPoint = estaNoCheckPoint; numEncaixes.transform.parent.gameObject.SetActive(true); estado = EstadoDaqui.sobreDisponiveis; dj = GameController.g.Manager.Dados; emblemasE.IniciarHud(EncaixeDeEmblemaSelecionado); emblemasD.IniciarHud(EmblemaDisponivelSelecionado); emblemasE.RetirarDestaques(); if (dj.MeusEmblemas.Count > 0) { ColocaInfoTexts(dj.MeusEmblemas[0]); } else { InfoDeNaoTemEmblema(); } numEncaixes.text = Emblema.NumeroDeEspacosOcupados(dj.MeusEmblemas) + " / " + dj.EspacosDeEmblemas; EventAgregator.AddListener(EventKey.UiDeEmblemasChange, OnChangeOption); }
protected override void Start() { ultimaMordida = Time.deltaTime - intervaloEntreMordidas; _Animator = GetComponent <Animator>(); EventAgregator.AddListener(EventKey.animationPointCheck, OnAnimationPointReceived); EventAgregator.AddListener(EventKey.triggerInfo, OnReceivedTriggerInfo); base.Start(); }
#pragma warning restore 0649 // Start is called before the first frame update void Start() { EventAgregator.AddListener(EventKey.changeLifePoints, OnChangeLifePoints); EventAgregator.AddListener(EventKey.changeMagicPoints, OnChangemagicPoints); EventAgregator.AddListener(EventKey.changeMoneyAmount, OnChangeMoneyAmount); EventAgregator.AddListener(EventKey.requestToFillDates, OnRequestFillDates); EventAgregator.AddListener(EventKey.starterHudForTest, OnStarterHudForTest); }
// Use this for initialization new void Start() { UnityEngine.N3DS.Keyboard.SetType(N3dsKeyboardType.NNID); base.Start(); VerificaPerfis(); EventAgregator.AddListener(EventKey.ClickButtonChangeProfile, OnClickButtonChangeProfile); }
// Start is called before the first frame update void Start() { EventAgregator.AddListener(EventKey.colorChanged, OnColorChanged); EventAgregator.AddListener(EventKey.getColorSword, OnGetColorSword); EventAgregator.AddListener(EventKey.colorSwordShow, OnRequestFillDates); EventAgregator.AddListener(EventKey.allAbilityOn, VerifiqueEspadasAtivas); EventAgregator.AddListener(EventKey.starterHudForTest, VerifiqueEspadasAtivas); }
protected override void Start() { animador = GetComponent <Animator>(); posOriginal = transform.position; EventAgregator.AddListener(EventKey.triggerInfo, OnReceiveTriggerInfo); EventAgregator.AddListener(EventKey.animationPointCheck, OnAnimationPointReceive); base.Start(); }
// Start is called before the first frame update void Start() { EventAgregator.AddListener(EventKey.iniciandoConexao, OnStartConnect); EventAgregator.AddListener(EventKey.conexaoRealizada, OnConnect); EventAgregator.AddListener(EventKey.salaCriada, OnCreateRoom); EventAgregator.AddListener(EventKey.desligarHudPhoton, OnRequestOffHud); EventAgregator.AddListener(EventKey.conectandoParaJoin, OnStartConnectToJoin); EventAgregator.AddListener(EventKey.entrandoNoLobby, OnStartEnterLobby); EventAgregator.AddListener(EventKey.entrouNoLobby, OnEnterInLobby); EventAgregator.AddListener(EventKey.entrandoNaSala, OnEnterInTheRoom); }
private void Start() { SempreEstaNoTrigger(); if (ExistenciaDoController.AgendaExiste(Start, this)) { EventAgregator.Publish(new StandardSendGameEvent(EventKey.destroyShiftCheck, ID, gameObject)); } EventAgregator.AddListener(EventKey.hexCloseSecondPanel, OnHexCloseSecondPanel); }
private void Start() { if (GameController.g.MyKeys.VerificaAutoShift(ID)) { enabled = false; DestruirRestritores(); EsconderCorrentes(); Destroy(oAcorrentado.gameObject); transform.rotation = Quaternion.Euler(0, 0, rotTarget); } EventAgregator.AddListener(EventKey.triggerInfo, OnReceivedTriggerInfo); }
//private SouUmLosanguloGerenciavel[] losangulos; // Start is called before the first frame update void Start() { l = this; //losangulos = FindObjectsOfType<SouUmLosanguloGerenciavel>(); //Debug.Log(losangulos.Length); //GameController.g.MyKeys.MudaCont(KeyCont.losangulosPegos, 4); Invoke("ColocaLosangulosConfirmados", 0.1f); EventAgregator.AddListener(EventKey.cofreRequisitado, OnRequestSafeBox); }
// Start is called before the first frame update protected override void Start() { EventAgregator.AddListener(EventKey.requestChangeEnemyKey, OnEnemyDefeated); EventAgregator.AddListener(EventKey.requestChangeEnemyKey, OnFinalizeDefeated); /* * IdsMonitorados = new string[monitorado.Length]; * * for(int i=0;i<monitorado.Length;i++) * IdsMonitorados[i] = monitorado[i].GetComponent<NonRespawnOnLoadEnemy>().GetID; */ base.Start(); }
// Start is called before the first frame update void Start() { positionRequest = new ExternalPositionRequest(transform, mov); mov.Iniciar(transform); dash.IniciarCampos(transform); emDano = new EstouEmDano(GetComponent <Rigidbody2D>()); animador = new AnimadorDoPersonagem(transform); EventAgregator.Publish(new StandardSendGameEvent(gameObject, EventKey.starterHudForTest, dados)); EventAgregator.AddListener(EventKey.heroDamage, OnHeroDamage); EventAgregator.AddListener(EventKey.enemyContactDamage, OnEnemyContactDamage); EventAgregator.AddListener(EventKey.curaCancelada, OnCancelCure); EventAgregator.AddListener(EventKey.curaDisparada, OnCureInvoke); EventAgregator.AddListener(EventKey.requestMagicAttack, OnRequestMagicAttack); EventAgregator.AddListener(EventKey.requestDownArrowMagic, OnRequestDownArrowMagic); EventAgregator.AddListener(EventKey.colorButtonPressed, OnColorButtonPressed); EventAgregator.AddListener(EventKey.requestToFillDates, OnRequestFillDates); EventAgregator.AddListener(EventKey.startCheckPoint, OnStartCheckPoint); EventAgregator.AddListener(EventKey.checkPointLoad, OnCheckPointLoad); EventAgregator.AddListener(EventKey.getCoin, OnGetCoin); EventAgregator.AddListener(EventKey.getCoinBag, OnGetCoinBag); EventAgregator.AddListener(EventKey.enterPause, OnOpenExternalPanel); EventAgregator.AddListener(EventKey.exitPause, OnExitPause); EventAgregator.AddListener(EventKey.abriuPainelSuspenso, OnOpenExternalPanel); EventAgregator.AddListener(EventKey.fechouPainelSuspenso, OnCloseExternalPanel); EventAgregator.AddListener(EventKey.getEmblem, OnGetEmblem); EventAgregator.AddListener(EventKey.getUpdateGeometry, OnGetUpdateGeometry); //EventAgregator.AddListener(EventKey.getPentagon, OnGetPentagon); EventAgregator.AddListener(EventKey.inicializaDisparaTexto, OnOpenExternalPanel); EventAgregator.AddListener(EventKey.finalizaDisparaTexto, OnCloseExternalPanel); EventAgregator.AddListener(EventKey.getNotch, OnGetNotch); EventAgregator.AddListener(EventKey.colisorNoQuicavel, OnRequestKick); EventAgregator.AddListener(EventKey.requestCharRepulse, OnRequestRepulse); EventAgregator.AddListener(EventKey.requestHeroPosition, OnRequestPosition); EventAgregator.AddListener(EventKey.getColorSword, OnGetColorSword); EventAgregator.AddListener(EventKey.getStamp, OnGetStamp); EventAgregator.AddListener(EventKey.getItem, OnGetItem); EventAgregator.AddListener(EventKey.colorChanged, OnSwordColorChanged); EventAgregator.AddListener(EventKey.getMagicAttack, OnGetMagicAttack); EventAgregator.AddListener(EventKey.updateGeometryComplete, OnUpdateGeometryComplete); EventAgregator.AddListener(EventKey.allAbilityOn, OnRequestAllAbility); EventAgregator.AddListener(EventKey.endTeleportDamage, OnEndTeleportDamage); EventAgregator.AddListener(EventKey.animaIniciaPulo, OnStartJumpAnimate); EventAgregator.AddListener(EventKey.animationPointCheck, OnFinishJump); GameController.g.Manager = this; }
protected override void Start() { mov.Iniciar(andador); posOriginal = transform.position; EventAgregator.AddListener(EventKey.triggerInfo, OnReceiveTriggerInfo); EventAgregator.AddListener(EventKey.animationPointCheck, OnReceivedAnimationPoint); base.Start(); new MyInvokeMethod().InvokeAoFimDoQuadro(() => { mov.AplicadorDeMovimentos( DirecaoNoPlano.NoUpNormalizado(transform.position, GameController.g.Manager.transform.position)); }); }
private void Start() { if (cj == null) { cj = this; } else { Destroy(gameObject); } if (GetComponent <Image>() == null) { Debug.LogError("There is no joystick image attached to this script."); } if (transform.GetChild(0).GetComponent <Image>() == null) { Debug.LogError("There is no joystick handle image attached to this script."); } if (moveJoy) { moveJoy.Start(); } if (camJoy) { camJoy.Start(); } #region EventosEspecificosDoJogo_Start /* Eventos especificos do jogo */ //FayvitCommandReaderEventAgregator.AddListener(EventKey.startCheckPoint, OnStartCheckPoint); //FayvitCommandReaderEventAgregator.AddListener(EventKey.requestToFillDates, OnRequestFillDates); //FayvitCommandReaderEventAgregator.AddListener(EventKey.starterHudForTest, VerifiqueBtnDash); //FayvitCommandReaderEventAgregator.AddListener(EventKey.allAbilityOn, VerifiqueBtnDash); //FayvitCommandReaderEventAgregator.AddListener(EventKey.inicializaDisparaTexto, OnStartTalk); //FayvitCommandReaderEventAgregator.AddListener(EventKey.finalizaDisparaTexto, OnFinishTalk); #endregion EventAgregator.AddListener(EventKey.requestHideControllers, OnRequestHideControlls); EventAgregator.AddListener(EventKey.requestShowControllers, OnRequestShowControlls); EventAgregator.AddListener(EventKey.changeHardwareController, OnChangeHardwareController); Debug.LogWarning("Interessante chamar o Evento changeHardwareController quando a cena for carregada"); // OnChangeHardwareController(new FayvitCommandReaderEvent(EventKey.changeHardwareController, GlobalController.g.Control)); }
private void Start() { if (cj == null) { cj = this; } else { Destroy(gameObject); } if (GetComponent <Image>() == null) { Debug.LogError("There is no joystick image attached to this script."); } if (transform.GetChild(0).GetComponent <Image>() == null) { Debug.LogError("There is no joystick handle image attached to this script."); } if (GetComponent <Image>() != null && transform.GetChild(0).GetComponent <Image>() != null) { bgImage = GetComponent <Image>(); joystickKnobImage = transform.GetChild(0).GetComponent <Image>(); bgImage.rectTransform.GetWorldCorners(fourCornersArray); bgImageStartPosition = fourCornersArray[3]; bgImage.rectTransform.pivot = new Vector2(1, 0); bgImage.rectTransform.anchorMin = new Vector2(0, 0); bgImage.rectTransform.anchorMax = new Vector2(0, 0); bgImage.rectTransform.position = bgImageStartPosition; } EventAgregator.AddListener(EventKey.inicializaDisparaTexto, OnStartTalk); EventAgregator.AddListener(EventKey.finalizaDisparaTexto, OnFinishTalk); EventAgregator.AddListener(EventKey.requestHideControllers, OnStartTalk); EventAgregator.AddListener(EventKey.requestShowControllers, OnFinishTalk); EventAgregator.AddListener(EventKey.startCheckPoint, OnStartCheckPoint); EventAgregator.AddListener(EventKey.requestToFillDates, OnRequestFillDates); EventAgregator.AddListener(EventKey.starterHudForTest, VerifiqueBtnDash); EventAgregator.AddListener(EventKey.allAbilityOn, VerifiqueBtnDash); EventAgregator.AddListener(EventKey.changeHardwareController, OnChangeHardwareController); OnChangeHardwareController(new StandardSendGameEvent(EventKey.changeHardwareController, GlobalController.g.Control)); }
public virtual void IniciarHud() { TitleUpdate.transform.parent.gameObject.SetActive(true); int quantidade = SetarOpcoes(); if (quantidade > 0) { IniciarHUD(quantidade, TipoDeRedimensionamento.vertical); } else { itemDoContainer.SetActive(false); } EventAgregator.AddListener(EventKey.UiDeOpcoesChange, OnChangeOption); }
public void IniciarMenuDePause() { if (GameController.g.Manager.Estado != EstadoDePersonagem.derrotado) { Time.timeScale = 0; estadoAoPausar = GameController.g.Manager.Estado; EventAgregator.Publish(new StandardSendGameEvent(EventKey.enterPause)); EventAgregator.Publish(new StandardSendGameEvent(EventKey.requestHideControllers)); containerDoMenuDePause.SetActive(true); IniciarQualMenu(qualMenu); EventAgregator.AddListener(EventKey.returnToMainMenu, OnReturnToMainMenu); EventAgregator.AddListener(EventKey.triedToChangeEmblemNoSuccessfull, OnTriedEmblem); EventAgregator.AddListener(EventKey.requestReturnToEmblemMenu, OnRequestEmblemMenu); } }
private void OnFadeOutComplete(IGameEvent obj) { GlobalController.g.FadeV.IniciarFadeIn(); EventAgregator.AddListener(EventKey.fadeInComplete, OnFadeInComplete); SceneManager.SetActiveScene( SceneManager.GetSceneByName(GameController.g.MyKeys.CenaAtiva.ToString())); SaveDatesManager.SalvarAtualizandoDados(); fase = FasesDoLoad.eventInProgress; SceneManager.UnloadSceneAsync(NomesCenasEspeciais.CenaDeCarregamento.ToString()); //GameController.g.ModificacoesDaCena(); Time.timeScale = 1; Physics2D.gravity = new Vector2(0, -0.8f); }
private void ChangeToColorCircle(Color C) { myGetColor.transform.parent.gameObject.SetActive(true); estado = EstadoDoMenu.colorCircle; EventAgregator.AddListener(EventKey.changeColorPicker, OnChangeColorPicker); SupportSingleton.Instance.InvokeOnEndFrame(() => { myGetColor.SetColor(C); EditableElements target = activeEditables[cMenu.SelectedOption]; MessageAgregator <MsgOpenColorMenu> .Publish(new MsgOpenColorMenu() { reg = secManager.GetTargetColorReg }); }); }
// Start is called before the first frame update protected override void Start() { guardadorDePosicao = transform.position; Invoke("VerifiqueAtivacao", 1); moveDirection = new Vector3(Random.Range(-1, 1), Random.Range(-1, 1), 0); if (moveDirection != Vector3.zero) { moveDirection.Normalize(); } else { moveDirection = new Vector3(1, 0, 0); } EventAgregator.AddListener(EventKey.triggerInfo, OnReceivedTriggerInfo); base.Start(); }
public void Update() { switch (fase) { case FasesDoLoad.carregando: tempo += Time.fixedDeltaTime; float progresso = 0; if (a2.Length > 0) { for (int i = 0; i < a2.Length; i++) { progresso += a2[i].progress; } progresso /= a2.Length; } else { progresso = 1; } loadBar.ValorParaBarra(Mathf.Min(progresso, tempo / tempoMin, 1)); if (podeIr && tempo >= tempoMin) { GameObject go = GameObject.Find("EventSystem"); if (go) { SceneManager.MoveGameObjectToScene(go, SceneManager.GetSceneByName(NomesCenasEspeciais.ComunsDeFase.ToString())); } GlobalController.g.FadeV.IniciarFadeOut(); EventAgregator.AddListener(EventKey.fadeOutComplete, OnFadeOutComplete); fase = FasesDoLoad.eventInProgress; } break; } }
// Use this for initialization void Start() { estaNoJolt = UrlVerify.DomainsContainString("gamejolt", myText); if (estaNoJolt) { blackcanvas.SetActive(false); } else { SaveDatesManager.Load(); SceneManager.LoadScene("menuInicial"); } if (!GameObject.Find("GameJoltAPI")) { JoltManager.SetActive(true); } EventAgregator.AddListener(EventKey.testLoadForJolt, OnRequestTestLoadForJolt); }
// Use this for initialization void Start() { Camera cam = GetComponent <Camera>(); Vector3 V1 = cam.ViewportToWorldPoint(Vector3.zero); Vector3 V2 = cam.ScreenToWorldPoint(new Vector3(Screen.width / 2, Screen.height / 2, 0)); wordWidthOfScreen = V2.x - V1.x; wordheightOfScreen = V2.y - V1.y; shake.Construir(transform); fatorCima = 0;// Vector3.Distance(cam.ScreenPointToRay(Vector3.zero).origin, cam.ScreenPointToRay(new Vector3(0, cam.pixelHeight, 0)).origin)/4; ultimaPosicaoDoAlvo = alvo.position; distanciaZ = (transform.position - alvo.position).z; transform.parent = null; EventAgregator.AddListener(EventKey.requestToFillDates, OnRequestFillDates); EventAgregator.AddListener(EventKey.requestChangeCamLimits, OnRequestChangeCamLimits); EventAgregator.AddListener(EventKey.requestSceneCamLimits, OnRequestStandardLimits); EventAgregator.AddListener(EventKey.requestShakeCam, OnRequestShakeCam); }
// Start is called before the first frame update void Start() { //Firebase.Analytics.FirebaseAnalytics.SetCurrentScreen("menuInicial", "gameMenu"); StartCoroutine(PedirSomDoMenu()); //SaveDatesManager.Load(); Debug.Log(SaveDatesManager.s.SavedGames.Count + " : " + SaveDatesManager.s.SaveProps.Count + " : " + SaveDatesManager.s.ChosenLanguage); /* #if UNITY_ANDROID * GooglePlayTrophyDictionary.Start(); #else */ RequestStandardMenu(null); //#endif EventAgregator.AddListener(EventKey.googlePlayTrySingInFinish, RequestStandardMenu); EventAgregator.AddListener(EventKey.returnOfdeleteFile, ReturnOfDelete); EventAgregator.AddListener(EventKey.returnOfInputNameOfGame, ReturnOfDelete); EventAgregator.AddListener(EventKey.startLoadDeleteButtonPress, OnStartLoadDeleteButtonPress); EventAgregator.AddListener(EventKey.returnToMainMenu, OnReturnToMainMenu); }
// Start is called before the first frame update void Start() { if (SaveDatesManager.s == null) { SaveDatesManager.s = new SaveDatesManager(); } GameController[] g = FindObjectsOfType <GameController>(); if (g.Length > 1) { Destroy(gameObject); } transform.parent = null; DontDestroyOnLoad(gameObject); EventAgregator.AddListener(EventKey.requestToFillDates, OnRequestFillDates); EventAgregator.AddListener(EventKey.enemyDefeatedCheck, OnEnemyDefeatedCheck); EventAgregator.AddListener(EventKey.destroyFixedShiftCheck, OnIdDestroyCheck); EventAgregator.AddListener(EventKey.requestChangeEnemyKey, OnRequestChangeEnemyKey); EventAgregator.AddListener(EventKey.destroyShiftCheck, MyDestroyShiftCheck); EventAgregator.AddListener(EventKey.requestChangeShiftKey, OnRequestChangeShiftKey); EventAgregator.AddListener(EventKey.enterPause, OnEnterPause); EventAgregator.AddListener(EventKey.exitPause, OnExitPause); EventAgregator.AddListener(EventKey.requestInfoEmblemPanel, OnRequestInfoEmbelmPanel); EventAgregator.AddListener(EventKey.sumContShift, OnRequestSumContShift); EventAgregator.AddListener(EventKey.getUpdateGeometry, OnGetUpdateGeometry); EventAgregator.AddListener(EventKey.emblemEquip, OnEquipEmblem); EventAgregator.AddListener(EventKey.emblemUnequip, OnUnequipEmblem); EventAgregator.AddListener(EventKey.requestLocalnameExibition, OnRequestNameexibition); EventAgregator.AddListener(EventKey.changeActiveScene, OnChangeActiveScene); //InterstialAdManager.AgendarEventos(); //disparaT.IniciarDisparadorDeTextos(); MyKeys.MudaShift(KeyShift.sempretrue, true); }