void Start() { enemyBullet = GameObject.Find("BULLET").transform.GetChild(4); playerObject = GameObject.Find("PLAYER"); bulletManager = GameObject.Find("BulletManager").transform.GetChild(0).GetComponent <BulletManager>(); movingBullet = GetComponent <MovingBullet>(); eraseBullet = GetComponent <EraseBullet>(); enemyFire = GameObject.Find("ENEMY").GetComponent <EnemyFire>(); StartCoroutine(Fragmentation()); }
void Start() { initializeBullet = GetComponent <InitializeBullet>(); capsuleCollider2D = GetComponent <CapsuleCollider2D>(); movingBullet = GetComponent <MovingBullet>(); eraseBullet = GetComponent <EraseBullet>(); // 최초 변수 초기화 및 박스 콜라이더 해제 laserEnableDelay = 0.0f; laserDisableDelay = 0.0f; if (initializeBullet.bulletType.Equals(BulletType.BULLETTYPE_LASER_HOLD)) { transform.localScale = new Vector3(0.25f, transform.localScale.y, transform.localScale.z); } else { transform.localScale = new Vector3(0.15f, transform.localScale.y, transform.localScale.z); } }