public int UpdateEuipmentCustomModel(EquipmentCustomModel vm) { var currentDateTime = vm.ModifiedDate; var userId = vm.ModifiedBy; using (var equipmentRep = UnitOfWork.EquipmentRepository) { var model = EquipmentMapper.MapModelToViewModel(vm); if (model.EquipmentMasterId > 0) { equipmentRep.UpdateEntity(model, model.EquipmentMasterId); } var eqLog = new EquipmentLog { EquipmentId = model.EquipmentMasterId, CreatedBy = userId, CreatedDate = currentDateTime, DisableDate = null, EnableDate = null }; if (model.ActiveDeactive) { eqLog.EnableDate = currentDateTime; } else { eqLog.DisableDate = currentDateTime; } SaveEquipmentLog(eqLog); return(model.EquipmentMasterId); } }
public int AddUpdateEquipment(EquipmentMaster equipment) { try { using (var equipmentRep = UnitOfWork.EquipmentRepository) { var currentDateTime = equipment.EquipmentMasterId > 0 ? equipment.ModifiedDate : equipment.CreatedDate; var userId = equipment.EquipmentMasterId > 0 ? equipment.ModifiedBy : equipment.CreatedBy; if (equipment.EquipmentMasterId > 0) { equipmentRep.UpdateEntity(equipment, equipment.EquipmentMasterId); } else { equipmentRep.Create(equipment); } var eqLog = new EquipmentLog { EquipmentId = equipment.EquipmentMasterId, DisableDate = null, EnableDate = null, CreatedBy = userId, CreatedDate = currentDateTime }; if (equipment.EquipmentDisabled) { eqLog.DisableDate = currentDateTime; } else { eqLog.EnableDate = currentDateTime; } SaveEquipmentLog(eqLog); return(equipment.EquipmentMasterId); } } catch (Exception ex) { throw ex; } }
private int SaveEquipmentLog(EquipmentLog equipmentLog) { try { using (var equipmentRep = UnitOfWork.EquipmentLogRespository) { equipmentRep.Create(equipmentLog); return(equipmentLog.Id); } } catch (Exception ex) { throw ex; } }
/// <summary> /// 得到"新增|異動"一筆道具紀錄的Log物件 /// </summary> /// <param name="uid">異動到哪位使用者的資料</param> /// <param name="equipment">要寫入的道具</param> /// <param name="equipmentLog">需要詳細記錄的Log</param> /// <returns></returns> private static DBLog _GetSaveEquipmentDBLog(long uid, Equipment equipment, EquipmentLog equipmentLog, DBLog.LogType logType) { DBLog dBLog = ComponentFactory.CreateWithId <DBLog>(IdGenerater.GenerateId()); dBLog.uid = uid; dBLog.logType = (int)logType; dBLog.document = new BsonDocument { { "id", equipment.Id }, // 對應的道具紀錄id { "configType", equipment.configType }, { "configId", equipment.configId }, { "count", equipmentLog.count }, // 交易數量 { "fromType", (int)equipmentLog.fromType }, // 從哪邊獲得|移除的 { "from", equipmentLog.from } // 從哪邊獲得|移除的(玩家=uid, 系統=SystemUid) }; dBLog.createAt = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(); return(dBLog); }
public int delete(EquipmentLog _model) { return(dal.Delete(_model)); }
public int InsertOrUpdateBy(EquipmentLog _model, string _identity) { return(_model.ID == 0 ? dal.Insert(_model) : dal.Update(_model, _identity)); }
public int UpdateBy(EquipmentLog _model, string _identity) { return(dal.Update(_model, _identity)); }
public int Update(EquipmentLog _model) { return(dal.Update(_model, "ID")); }
public int Insert(EquipmentLog _model) { return(dal.Insert(_model)); }
/// <summary> /// 刪除不可疊多筆同類型的道具紀錄 /// </summary> /// <param name="uid">異動到哪位使用者的資料</param> /// <param name="equipment">要寫入的道具</param> /// <param name="equipmentLog">需要詳細記錄的Log</param> /// <returns></returns> private static DBLog _GetDeleteBatchNoStackEquipmentDBLog(long uid, List <Equipment> equipments, EquipmentLog equipmentLog) { var ids = equipments.Select(e => e.Id).ToList(); DBLog dBLog = ComponentFactory.CreateWithId <DBLog>(IdGenerater.GenerateId()); dBLog.uid = uid; dBLog.logType = (int)DBLog.LogType.SubtractEquipment; dBLog.document = new BsonDocument { { "ids", new BsonArray(ids) }, // 對應的道具紀錄id list { "configType", equipments[0].configType }, { "configId", equipments[0].configId }, { "count", equipments.Count }, // 交易數量 { "fromType", (int)equipmentLog.fromType }, // 從哪邊移除的 { "from", equipmentLog.from } // 從哪邊移除的(玩家=uid, 系統=SystemUid) }; dBLog.createAt = DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(); return(dBLog); }
public int Delete(EquipmentLog model) { return(CommonAccess.ComSQLiteDelete(model, "ID")); }
public int Update(EquipmentLog model, string _identity) { return(CommonAccess.ComSQLiteUpdate(model, _identity)); }
public int Insert(EquipmentLog model) { return(CommonAccess.ComSQLiteInsert(model)); }