GameObject initItem(int i) { GameObject item = NGUITools.AddChild(scrapContent.gameObject, scrapPrefab); EquipScrapView button = item.GetComponent <EquipScrapView> (); button.fawin = this; button.init(scrapList[i]); return(item); }
GameObject onUpdateItem(GameObject item, int i) { if (item == null) { item = NGUITools.AddChild(scrapContent.gameObject, scrapPrefab); } EquipScrapView button = item.GetComponent <EquipScrapView> (); button.fawin = this; button.init(scrapList[i]); return(item); }