// Use this for initialization void Start() { transform.position = item[0].position; playerController = FindObjectOfType <PlayerController>(); equipGet = FindObjectOfType <EquipGet>(); menuManager = FindObjectOfType <MenuManager>(); textBoxManager = FindObjectOfType <TextBoxManager>(); }
// Use this for initialization void Start() { equiped = zEquips.nothing; eload = FindObjectOfType <EquipLoaded>(); equipGet = FindObjectOfType <EquipGet>(); transform.position = equipLayout[0].position; }