Exemplo n.º 1
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     //_Screen = new Screens.ParticleTestImageScreen(_stateManager);
     _Screen = new EquestriEngine.SystemScreens.BattleScreen();
     base.Initialize();
 }
Exemplo n.º 2
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     //_Screen = new Screens.ParticleTestImageScreen(_stateManager);
     _Screen = new EquestriEngine.SystemScreens.BattleScreen();
     base.Initialize();
 }