/// <summary> /// Constructor /// </summary> /// <param name="input">WaveChannel32 stream used for processor stream input</param> public WaveStreamProcessor(WaveChannel32 input, Equaliser equaliser) { inputStr = input; this.equaliser = equaliser; st = new SoundTouch(); st.Channels = (uint)input.WaveFormat.Channels; st.SampleRate = (uint)input.WaveFormat.SampleRate; }
public SoundProcessor(Equaliser equaliser) { this.equaliser = equaliser; }