/// <summary>
        /// Uruchamia silnik procesów w osobnym wątku
        /// </summary>
        public void RunEngineAsync()
        {
            this.state = EnumWorkfloEngineState.Started;
            var engineThread = new Thread(executionThread);

            engineThread.Start(this);
        }
 public void StopEngine()
 {
     state = EnumWorkfloEngineState.Stoped;
 }