Exemplo n.º 1
0
    // Awake(): is called when the script is first initialised
    void Awake()
    {
        if (!Application.isPlaying)
        {
            if (GetComponent <MeshFilter> () == null)
            {
                Debug.LogWarning(name + ".Meshedit: No MeshFilter detected on gameObject!", this.gameObject);
                return;
            }

            // Variable Resets
            m_enumPivotType = EnumPivotType.Origin;
            m_strMeshName   = null;
            //m_strMeshPath = null;

            m_bIsDisplayOutput = false;
            m_bIsDisplayPivot  = false;
            m_bIsExportMesh    = false;
        }
    }
Exemplo n.º 2
0
	// Awake(): is called when the script is first initialised
	void Awake () 
	{
		if (!Application.isPlaying) 
		{
			if (GetComponent<MeshFilter> () == null) 
			{
				Debug.LogWarning (name + ".Meshedit: No MeshFilter detected on gameObject!", this.gameObject);
				return;
			}

			// Variable Resets
			m_enumPivotType = EnumPivotType.Origin;
			m_strMeshName = null;
			//m_strMeshPath = null;

			m_bIsDisplayOutput = false;
			m_bIsDisplayPivot = false;
			m_bIsExportMesh = false;
		}
	}