public static string GetLightPath(EnumLight lightStatus) { switch (lightStatus) { case EnumLight.RedLight: return(@"~/Images/Icon/RedLight.gif"); case EnumLight.GreenLight: return(@"~/Images/Icon/GreenLight.gif"); default: return(@"~/"); } }
private string translateENumToString(EnumLight value, EnumDefaultText defaultLanguage) { switch (defaultLanguage) { case EnumDefaultText.Danish: switch (value) { case EnumLight.Low: return("Lavt"); case EnumLight.Average: return("Middel"); case EnumLight.High: return("Højt"); } break; case EnumDefaultText.English: switch (value) { case EnumLight.Low: return("Low"); case EnumLight.Average: return("Average"); case EnumLight.High: return("High"); } break; case EnumDefaultText.German: switch (value) { case EnumLight.Low: return("Low"); case EnumLight.Average: return("Durchschnittlich"); case EnumLight.High: return("Hoch"); } break; } return(string.Empty); }
private string translateENumToString(EnumLight value, EnumDefaultText defaultLanguage) { switch (defaultLanguage) { case EnumDefaultText.Danish: switch (value) { case EnumLight.Low: return "Lavt"; case EnumLight.Average: return "Middel"; case EnumLight.High: return "Højt"; } break; case EnumDefaultText.English: switch (value) { case EnumLight.Low: return "Low"; case EnumLight.Average: return "Average"; case EnumLight.High: return "High"; } break; case EnumDefaultText.German: switch (value) { case EnumLight.Low: return "Low"; case EnumLight.Average: return "Durchschnittlich"; case EnumLight.High: return "Hoch"; } break; } return string.Empty; }