Exemplo n.º 1
0
    public EffectJudge(EnumJudge judge, int lr, double zoom)
    {
        _startmillis = now.millis;
        _endmillis   = now.millis + 1000;
        _judge       = judge;
        _zoom        = zoom;
        _lr          = lr;
        switch (_judge)
        {
        case EnumJudge.COOL:
            drawobj = _cool;
            break;

        case EnumJudge.PERFECT:
            drawobj = _perfect;
            break;

        case EnumJudge.GREAT:
            drawobj = _great;
            break;

        case EnumJudge.GOOD:
            drawobj = _good;
            break;

        case EnumJudge.BAD:
            drawobj = _bad;
            break;
        }
    }
Exemplo n.º 2
0
    public EffectJudge(EnumJudge judge, int lr, double zoom)
    {
        _startmillis = now.millis;
        _endmillis   = now.millis + 1000;
        _zoom        = zoom;
        _lr          = lr;
        switch (judge)
        {
        case EnumJudge.COOL:
            enumgraphic = EnumGraphic.JUDGECOOL;
            break;

        case EnumJudge.PERFECT:
            enumgraphic = EnumGraphic.JUDGEPERFECT;
            break;

        case EnumJudge.GREAT:
            enumgraphic = EnumGraphic.JUDGEGREAT;
            break;

        case EnumJudge.GOOD:
            enumgraphic = EnumGraphic.JUDGEGOOD;
            break;

        case EnumJudge.BAD:
            enumgraphic = EnumGraphic.JUDGEBAD;
            break;
        }
    }
Exemplo n.º 3
0
    /// <summary>
    /// 判定文字表示エフェクトの追加
    /// </summary>
    /// <param name="judge"></param>
    /// <param name="lr"></param>
    /// <param name="zoom"></param>
    public static void AddJudge(EnumJudge judge, int lr, double zoom)
    {
        EffectJudge deleffect = null;

        foreach (EffectBase e in effectlist)
        {
            if (e is EffectJudge ej)
            {
                zoom      = ej.Zoom + 0.2;
                deleffect = ej;
            }
        }
        if (deleffect != null)
        {
            effectlist.Remove(deleffect);
        }
        effectlist.Add(new EffectJudge(judge, lr, zoom));
    }
Exemplo n.º 4
0
    /// <summary>
    /// カットイン
    /// </summary>
    /// <param name="cutstate"></param>
    public void Cutin(EnumFaderState cutstate)
    {
        if (this.ActiveState == EnumActiveState.NEXT)
        {
            if (quecount <= 0)
            {
                if (judge == EnumJudge.NOTYET)
                {
                    if ((lr == CdjData.Left && cutstate == EnumFaderState.LEFT) || (lr == CdjData.Right && cutstate == EnumFaderState.RIGHT))
                    {
                        if (Math.Abs(now.judgementlinestep - startstep) < 5)
                        {
                            judge = EnumJudge.PERFECT;//ここにタイミングで判定分岐を入れる(BADもあり得る)
                        }
                        else if (Math.Abs(now.judgementlinestep - startstep) < 7)
                        {
                            judge = EnumJudge.GREAT;//ここにタイミングで判定分岐を入れる(BADもあり得る)
                        }
                        else if (Math.Abs(now.judgementlinestep - startstep) < 10)
                        {
                            judge = EnumJudge.GOOD;//ここにタイミングで判定分岐を入れる(BADもあり得る)
                        }
                        else if (Math.Abs(now.judgementlinestep - startstep) > 96)
                        {
                            judge = EnumJudge.BAD;
                        }

                        Random random = new Random();
                        DrawEffect.AddJudge(judge, lr, 1);
                        for (int i = 0; i < 20; i++)
                        {
                            DrawEffect.AddParticle(now.millis + i * 10, (int)(datacalc.realtimelinex(lr) + 20 + random.NextDouble() * 10), (int)(datacalc.JudgeLineY), random.NextDouble() * 20 + 10, -random.NextDouble() * Math.PI * 1);
                        }
                    }
                }
            }
        }
    }
Exemplo n.º 5
0
 public ScratchChip()
 {
     judge = EnumJudge.NOTYET;
 }