protected override void Initialize() { base.Initialize(); PActiveWindow = EnumActiveWindow.MainMenu; }
protected override void Initialize() { base.Initialize(); PActiveWindow = EnumActiveWindow.MainMenu; this.IsMouseVisible = false; }
public static void ActiveWindowSet(EnumActiveWindow input) { PActiveWindow = input; }
public static void ActiveWindowSet(EnumActiveWindow input) { PActiveWindow = input; }