Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
/// <summary> /// Do not make give this method the name canInteractWith because it clashes with Container /// </summary> public virtual bool IsUseableByPlayer(EntityPlayer par1EntityPlayer) { if (Player.IsDead) { return(false); } return(par1EntityPlayer.GetDistanceSqToEntity(Player) <= 64D); }