protected override void OnApply(EntityModel entity) { if (!entity.enableDamage || !CheckTarget(entity)) { return; } entity.AddDot(damageType, damageValue, applyTime, applyPeriod); OnAppliedComplete(); }
protected override void OnApply(EntityModel entity) { if (!entity.enableDamage || !CheckTarget(entity)) { return; } entity.AddDot(damageType, damageValue, applyTime, applyPeriod); OnAppliedComplete(); }