public static EntityBuilder AddTransformSynchronizationComponents(this EntityBuilder entityBuilder,
                                                                   string writeAccess,
                                                                   Vector3 location = default(Vector3),
                                                                   Vector3 velocity = default(Vector3))
 {
     return(entityBuilder.AddTransformSynchronizationComponents(writeAccess,
                                                                Quaternion.identity,
                                                                location,
                                                                velocity));
 }