public override void PerformAction()
    {
        EntityAlive myEntity = null;

        if (OwnerQuest.OwnerJournal.OwnerPlayer != null)
        {
            myEntity = OwnerQuest.OwnerJournal.OwnerPlayer as EntityAlive;
        }

        if (myEntity != null)
        {
            myEntity.PlayOneShot(base.ID, true);
            BuffClass buff = BuffManager.GetBuff(base.Value);
            if (buff != null)
            {
                if (!myEntity.Buffs.HasBuff(base.Value))
                {
                    myEntity.Buffs.AddBuff(base.Value);
                }
            }
        }
    }