Exemplo n.º 1
0
 public void Reset()
 {
     Bird   = new Entities.Bird();
     Scroll = new Entities.Scroll();
     Pipe   = new List <Entities.Pipe>();
     Pipe.Add(new Entities.Pipe());
     score    = 0;
     GameOver = false;
 }
Exemplo n.º 2
0
        public void Reset()
        {
            player = new Entities.Bird();
            scroll = new Entities.Scroll();

            tubes = new List <Entities.Tube>();
            tubes.Add(new Entities.Tube());
            score       = 0;
            tubeElapsed = 0;
        }
        public void Reset()
        {
            Bird = new Entities.Bird();
            Scroll = new Entities.Scroll();

            Tuyaux = new List<Entities.Tuyaux>();
            Tuyaux.Add(new Entities.Tuyaux());
            score = 0;
            tuyauxElapsed = 0;
        }
Exemplo n.º 4
0
        public void Reset()
        {
            bird = new Entities.Bird();
            Pipe = new List <Entities.Pipe>();
            //Pipe.Add(new Entities.Pipe());


            Scroll = new Entities.Scroll();
            score  = 0;
        }
        public void Reset()
        {
            Bird   = new Entities.Bird();
            Scroll = new Entities.Scroll();

            Tuyaux = new List <Entities.Tuyaux>();
            Tuyaux.Add(new Entities.Tuyaux());
            score         = 0;
            tuyauxElapsed = 0;
        }
Exemplo n.º 6
0
        public void Reset()
        {
            Bird = new Entities.Bird();
            Scroll = new Entities.Scroll();

            Obstacle = new List<Entities.Obstacle>();
            Obstacle.Add(new Entities.Obstacle());
            score = 0;
        }