Exemplo n.º 1
0
    public void AddRacer(GameObject racer)
    {
        if (_raceStarted)
        {
            Destroy(racer);
            Debug.Log("A racer tried to register while the race has already started");
            return;
        }

        racer.transform.position = transform.position + (transform.forward * 3 * (_racers.Count + 1));
        racer.transform.LookAt(transform);
        Vector3 p = racer.transform.position;

        racer.transform.position = new Vector3(p.x, 0.13f, p.z);

        EnergySystem engine = racer.GetComponent <EnergySystem>();

        engine.SetupColor(Colours[_racers.Count % Colours.Length]);
        engine.IsLocked = true;

        _racers.Add(racer, 0);
    }