Exemplo n.º 1
0
 public void StartSupply() {
     TransferModel transfer = gameObject.GetComponent<TransferModel>();
     EnergyManage manage = FindObjectOfType<EnergyManage>();
     transfer.isSupply = true;
     if (transfer.energys.Count == 0)
     {
         gameObject.name = manage.GetGridName();           
     }
     else
     {
         string gridName= transfer.GridConnected(transfer, transfer.GetUUUID());
         if (gridName==null)
         {
             gameObject.name = manage.GetGridName();
         }
         else
         {
             gameObject.name = gridName;
           
         } 
     }
     manage.Input(gameObject.name, outputPower);
 }