Exemplo n.º 1
0
    // Update is called once per frame
    void Update()
    {
        if (startNextWave)
        {
            SpawnEnemy(basicSpawner);
            SpawnEnemy(sprinterSpawner);
            SpawnEnemy(jumperSpawner);
            SpawnEnemy(dodgerSpawner);
            SpawnEnemy(tankSpawner);

            if (basicSpawner.CheckSpeciesWipeout() && sprinterSpawner.CheckSpeciesWipeout() && jumperSpawner.CheckSpeciesWipeout() && dodgerSpawner.CheckSpeciesWipeout() && tankSpawner.CheckSpeciesWipeout())
            {
                if (!pm.playerDead)
                {
                    if (!openNextWave)
                    {
                        InBetweenWaves();
                    }
                }
            }
            else
            {
            }
        }
        //Debug.Log("Wave no.: " + Wave.waveNumber);
    }