public void StartCombat(EnemyProxy enemy, bool isBoss = false)
    {
        CurrentState = PlayerExplorationState.InCombat;

        enemy.StartCombat(this, isBoss);
    }
    public void StartCombat(EnemyProxy enemy, string desiredLevel)
    {
        CurrentState = PlayerExplorationState.InCombat;

        enemy.StartCombat(this, desiredLevel);
    }