Exemplo n.º 1
0
    private IEnumerator ShootingRoutine(EnemyMissileHandler handler, Enemy enemy, float intervalScale)
    {
        yield return(new WaitForSeconds(intervalScale * Random.Range(0f, enemy.ShotIntevalMax)));

        while (true)
        {
            Shoot(handler, -Mathf.Abs(enemy.MissileSpeed), enemy.MissileDamageHP);
            yield return(new WaitForSeconds(intervalScale * Random.Range(enemy.ShotIntevalMin, enemy.ShotIntevalMax)));
        }
    }
Exemplo n.º 2
0
 public void StartShooting(EnemyMissileHandler handler, Enemy enemy, float intervalScale)
 {
     StopShooting();
     _shootingRoutine = StartCoroutine(ShootingRoutine(handler, enemy, intervalScale));
 }