override protected void Start() { base.Start(); enemyManager = SystemClass.enemyManager; InitNormaAndDefeatedAction(); WhenQuestCleared = () => { Debug.Log("subujugation completed"); }; if (!SystemClass.OuterMapDict.ContainsKey(outerMapName)) { Debug.Log(outerMapName + "という名前のOuterMapがSystemClassのOuterMapDictに見つかりません"); return; } var innerMapDict = SystemClass.OuterMapDict[outerMapName].innerMapDict; if (!innerMapDict.ContainsKey(innerMapName)) { Debug.Log(innerMapName + "という名前のinnerMapが" + outerMapName + "のinnerMapDictに見つかりません"); } var innerMap = innerMapDict[innerMapName]; var spotManager = innerMap.GetComponent <SpawnSpotManager>(); if (spotManager.SpotList == null) { Debug.Log("spotlist is null"); return; } foreach (string name in norma.Keys) { enemyManager.EnemyGenerateRandomAtInnerMap(name, norma[name], innerMap); } }
void Start() { RaycastTrackerScript tracker = GetComponent <RaycastTrackerScript>(); GameObject player = GameObject.FindGameObjectWithTag("Player");//SystemClassにPlayerの参照を持たせておいてそこから持ってくるようにするかも check tracker.InitDestination(player.transform); enemyManager = SystemClass.enemyManager; name = gameObject.name;//GameObjectと別にする場合は要変更 status = GetComponent <StatusScript>(); palameter = GetComponent <PalameterScript>(); }
void Start() { enemyManager = transform.Find("EnemyManager").GetComponent <EnemyManager_Behaviour>(); }