Exemplo n.º 1
0
 private void Death()
 {
     healthBar.DisableHealthBar();
     rb.velocity  = new Vector2(0, 0);
     moveSideways = false;
     CancelInvoke();
     StartCoroutine("waitToDeath");
 }
Exemplo n.º 2
0
 private void Death()
 {
     healthBar.DisableHealthBar();
     anim.Play("ToDeath");
     sounds.PlayDeathSound();
     GameManager.Instance.EnemyDied();
     bodyColGO.SetActive(false);
     this.GetComponent <CapsuleCollider2D>().enabled = (false);
 }