Exemplo n.º 1
0
 //This could be death cause of death
 public void ForceChangeAggro(int ID, int forceValue = -1)
 {
     if (TargetPlayer != null && ID == TargetPlayer.GetPlayerID)
     {
         enemyData.ForceSetAggro(ID, forceValue);
         if (TargetPlayer.GetPlayerID != enemyData.GetHighestAggroID() && TargetPlayer.IsDead)
         {
             TargetPlayer = handler.GetPlayerList [enemyData.GetHighestAggroID()];
         }
     }
 }