public void EndOfGame(bool forceWin = false, bool win = false) { AffichagePhase.phase = 3; if (forceWin) { EndGame.EndOfGame(win); } else { EndGame.EndOfGame(Status != PlayerStatus.REVENGE); } }
public void EndOfGame(bool forceWin = false, bool win = false) { AffichagePhase.phase = 3; if (forceWin) { EndGame.EndOfGame(win); } else { EndGame.EndOfGame(Status != PlayerStatus.REVENGE); } }