Exemplo n.º 1
0
        public void EnableAndDisableShouldBeCalledAsEventHandlerCountTransitionsBetweenZeroAndNonZero()
        {
            var signal = new EnableTestingSignal();

            Assert.That(signal.Enabled, Is.False);
            signal.FireChanged();
            Assert.That(signal.Enabled, Is.False);

            Assert.That(signal.Enabled, Is.False);
            signal.Changed += ignore_signal_event_handler;
            Assert.That(signal.Enabled, Is.True);
            signal.Changed -= ignore_signal_event_handler;
            Assert.That(signal.Enabled, Is.False);

            signal.Changed += ignore_signal_event_handler;
            Assert.That(signal.Enabled, Is.True);
            signal.Changed += ignore_signal_event_handler2;
            Assert.That(signal.Enabled, Is.True);
            signal.Changed -= ignore_signal_event_handler;
            Assert.That(signal.Enabled, Is.True);
            signal.Changed -= ignore_signal_event_handler2;
            Assert.That(signal.Enabled, Is.False);
        }
Exemplo n.º 2
0
        public void EnableAndDisableShouldBeCalledAsEventHandlerCountTransitionsBetweenZeroAndNonZero()
        {
            var signal = new EnableTestingSignal();

            Assert.That(signal.Enabled, Is.False);
            signal.FireChanged();
            Assert.That(signal.Enabled, Is.False);

            Assert.That(signal.Enabled, Is.False);
            signal.Changed += ignore_signal_event_handler;
            Assert.That(signal.Enabled, Is.True);
            signal.Changed -= ignore_signal_event_handler;
            Assert.That(signal.Enabled, Is.False);

            signal.Changed += ignore_signal_event_handler;
            Assert.That(signal.Enabled, Is.True);
            signal.Changed += ignore_signal_event_handler2;
            Assert.That(signal.Enabled, Is.True);
            signal.Changed -= ignore_signal_event_handler;
            Assert.That(signal.Enabled, Is.True);
            signal.Changed -= ignore_signal_event_handler2;
            Assert.That(signal.Enabled, Is.False);
        }