public Emotion Get(EmotionValence emotionValence, Emotivector.Expectancy.Valence valence,
                    Emotivector.Expectancy.Change change)
 {
     return(_table[(int)emotionValence, (int)valence * 3 + (int)change]);
 }
 public void Set(EmotionValence emotionValence, Emotivector.Expectancy.Valence valence,
                 Emotivector.Expectancy.Change change,
                 Emotion emotion)
 {
     _table[(int)emotionValence, (int)valence * 3 + (int)change] = emotion;
 }