Exemplo n.º 1
0
        public void ApplyTo_NullICharacter_Throws()
        {
            // Arrange
            var armor = new ElvenChain();

            // Act
            TestDelegate applyTo = () => armor.ApplyTo(null);

            // Assert
            Assert.Throws <ArgumentNullException>(applyTo);
        }
Exemplo n.º 2
0
        public void ApplyTo_ArmorBonusAndArmorCheckPenalty()
        {
            // Arrange
            var unaffectedPenalty   = Mock.Of <IModifierTracker>();
            var mockUnaffectedSkill = new Mock <ISkill>();

            mockUnaffectedSkill.Setup(s => s.ArmorCheckPenaltyApplies)
            .Returns(false);
            mockUnaffectedSkill.Setup(s => s.Penalties)
            .Returns(unaffectedPenalty);

            var affectedPenalty   = Mock.Of <IModifierTracker>();
            var mockAffectedSkill = new Mock <ISkill>();

            mockAffectedSkill.Setup(s => s.ArmorCheckPenaltyApplies)
            .Returns(true);
            mockAffectedSkill.Setup(s => s.Penalties)
            .Returns(affectedPenalty);

            var armorBonusTracker    = Mock.Of <IModifierTracker>();
            var maxDexPenaltyTracker = Mock.Of <IModifierTracker>();

            var mockCharacter = new Mock <ICharacter>();

            mockCharacter.Setup(c => c.ArmorClass.ArmorBonuses)
            .Returns(armorBonusTracker);
            mockCharacter.Setup(c => c.ArmorClass.MaxKeyAbilityScore)
            .Returns(maxDexPenaltyTracker);
            mockCharacter.Setup(c => c.Skills.GetAllSkills())
            .Returns(new ISkill[] { mockUnaffectedSkill.Object, mockAffectedSkill.Object });

            var armor = new ElvenChain();

            // Act
            armor.ApplyTo(mockCharacter.Object);

            // Assert
            Mock.Get(armorBonusTracker)
            .Verify(bt => bt.Add(It.Is <Func <byte> >(calc => 6 == calc())),
                    "Elven Chain should add a +6 armor bonus to a character's armor class.");
            Mock.Get(maxDexPenaltyTracker)
            .Verify(bt => bt.Add(It.Is <Func <byte> >(calc => 4 == calc())),
                    "Elven Chain should inflict a +1 max dex bonus to a character's armor class.");
            Mock.Get(unaffectedPenalty)
            .Verify(bt => bt.Add(It.Is <Func <byte> >(calc => 0 == calc())),
                    "Elven Chain should not add penalties to skills where armor check penalties do not apply.");
            Mock.Get(affectedPenalty)
            .Verify(bt => bt.Add(It.Is <Func <byte> >(calc => 2 == calc())),
                    "Elven Chain should add a -2 penalty to skills where armor check penalties apply.");
        }
Exemplo n.º 3
0
        public void Default()
        {
            // Arrange
            var armor = new ElvenChain();

            // Assert
            Assert.IsTrue(armor.IsMasterwork);
            Assert.AreEqual(2, armor.GetArmorCheckPenalty());
            Assert.IsFalse(armor.GetCasterLevel().HasValue);
            Assert.AreEqual(15, armor.GetHardness());
            Assert.AreEqual(30, armor.GetHitPoints());
            Assert.AreEqual(5150, armor.GetMarketPrice());
            Assert.That(armor.GetName(),
                        Has.Exactly(1).Matches <INameFragment>(nf => "Elven Chain" == nf.Text));
            Assert.IsEmpty(armor.GetSchools());
            Assert.AreEqual(6, armor.GetArmorBonus());
            Assert.AreEqual(20, armor.GetWeight());
        }