Exemplo n.º 1
0
    public bool hasEnoughResourceToCast(ElementsPair elementPair, int firstResourceCost, int secondResourceCost)
    {
        bool hasEnoughResource  = true;
        int  firstElementIndex  = (int)elementPair.First;
        int  secondElementIndex = (int)elementPair.Second;

        var elementsEnumCount = Enum.GetNames(typeof(Elements.elemEnum)).Length;

        int[] elementCosts = Enumerable.Repeat(0, elementsEnumCount).ToArray();
        elementCosts[firstElementIndex]  = firstResourceCost;
        elementCosts[secondElementIndex] = secondResourceCost;

        List <Elements.elemEnum> depletedElements = new List <Elements.elemEnum>();

        if (fireLevelController.CurrentLevel < elementCosts[(int)Elements.elemEnum.fire])
        {
            hasEnoughResource = false;
        }
        if (waterLevelController.CurrentLevel < elementCosts[(int)Elements.elemEnum.water])
        {
            hasEnoughResource = false;
        }
        if (earthLevelController.CurrentLevel < elementCosts[(int)Elements.elemEnum.earth])
        {
            hasEnoughResource = false;
        }
        if (windLevelController.CurrentLevel < elementCosts[(int)Elements.elemEnum.wind])
        {
            hasEnoughResource = false;
        }


        return(hasEnoughResource);
    }
Exemplo n.º 2
0
 public bool Equals(ElementsPair other)
 {
     if (other == null)
     {
         return(false);
     }
     return(Equals(this.First, other.First) && Equals(this.Second, other.Second));
 }