Exemplo n.º 1
0
        public override List<Element> Run(List<Element> population, Lib.func f, bool integer)
        {
            if (ps["Migration"] <= 0)
                return population;
            //krizeni smeruje potomky
            //t = krok = 0 (while t<pathlen)
            //
            Element leader = population[0];
            Element worst = population[0];

            foreach (Element e in population)
            {
                if (e.Z < leader.Z)
                    leader = e;
                if (e.Z > worst.Z)
                    worst = e;
            }
            if (worst.Z - leader.Z < ps["MinDiv"])
                return population;

            Random r = new Random();
            List<Element> result = new List<Element>();
            for (int k = 0; k < population.Count; k++)
            {
                Element e = population[k];
                if (e == leader)
                {
                    result.Add(e);
                    continue;
                }
                List<Element> jumps = new List<Element>();
                for (int i = 0; i < ps["PathLength"] / ps["Step"]; i++)
                {
                    List<int> prtv = GetPRTVector(2, r);
                    Element leaderdiff = new Element(leader.X - e.X, leader.Y - e.Y, 0);
                    Element onejump = new Element(e.X + leaderdiff.X * i * ps["Step"] * prtv[0], e.Y + leaderdiff.Y * i * ps["Step"] * prtv[1], f);
                    if (onejump.IsInInterval())
                        jumps.Add(onejump);
                }
                int bestindex = -1;
                for (int j = 0; j < jumps.Count; j++)
                {
                    if (jumps[j].Z < e.Z)
                        bestindex = j;
                }
                result.Add((bestindex == -1) ? population[k] : jumps[bestindex]);
            }
            ps["Migration"]--;
            return result;
        }
Exemplo n.º 2
0
        public override List<Element> Run(List<Element> population, Lib.func f, bool integer)
        {
            if (population.Count < 4) // too small
                return population;
            Random r = new Random();
            List<Element> result = new List<Element>();
            for (int i = 0; i < population.Count; i++) //for each element
            {
                //get 3 different elements in interval
                int[] rands = new int[3];
                Element[] parents = new Element[4];
                Element diff = new Element(0, 0, 0); //unassigned value, will (should!) be different
                Element noisy = new Element(0, 0, 0);//unassigned value, will (should!) be different
                Element trial = new Element(0, 0, 0);//unassigned value, will (should!) be different
                while (true) //until child in interval is found
                {
                    do { rands[0] = r.Next(population.Count); } while (rands[0] == i);
                    do { rands[1] = r.Next(population.Count); } while (rands[1] == i || rands[1] == rands[0]);
                    do { rands[2] = r.Next(population.Count); } while (rands[2] == i || rands[2] == rands[0] || rands[2] == rands[1]);

                    parents[0] = population[i];
                    parents[1] = population[rands[0]];
                    parents[2] = population[rands[1]];
                    parents[3] = population[rands[2]];

                    //get noisy vector (mutation)
                    diff = new Element(parents[1].X - parents[2].X, parents[1].Y - parents[2].Y, 0);

                    noisy = new Element(parents[3].X + ps["F"] * diff.X, parents[3].Y + ps["F"] * diff.Y, 0);

                    //get trial element (intersection)
                    trial = new Element((r.Next(1) < ps["CR"] ? noisy.X : parents[0].X),
                        (r.Next(1) < ps["CR"] ? noisy.Y : parents[0].Y), f);

                    if (trial.IsInInterval())
                        break;
                }
                //use parent or trial, whichever is better
                if (trial.Z < parents[0].Z)
                    result.Add(trial);
                else
                    result.Add(parents[0]);
            }
            return result;
        }