Exemplo n.º 1
0
    /// <summary>
    /// 子弹爆炸特效
    /// </summary>
    private void BulletExplosionFeature()
    {
        AudiosPoolManager.PointFixedAudio(mBullet.ExplosionAudio.ToString(), gameObject.transform.position, 0.25f);
        Effect effect = EffectsPoolManager.PointFixedEffect(mBullet.ExplosionEffect.ToString(), gameObject.transform.position, mBullet.Size);

        EffectCollider(mBullet.BulletType, effect, mBullet);
    }
Exemplo n.º 2
0
 private void PlayDeathEffect()
 {
     EffectsPoolManager.PointFixedEffect(EffectType.TankExplosion.ToString(), Position, 1f);
     mAudioSource.clip = mTankExplosion;
     mAudioSource.Play();
 }