public TouchRecognizer(Element element, UIView view, Effects.Touch.TouchEffect touchEffect)
        {
            this.element     = element;
            this.view        = view;
            this.touchEffect = touchEffect;

            viewDictionary.Add(view, this);
        }
Exemplo n.º 2
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        protected override void OnAttached()
        {
            // Get the iOS UIView corresponding to the Element that the effect is attached to
            view = Control == null ? Container : Control;

            // Uncomment this line if the UIView does not have touch enabled by default
            view.UserInteractionEnabled = true;

            // Get access to the TouchEffect class in the .NET Standard library
            Effects.Touch.TouchEffect effect = (Effects.Touch.TouchEffect)Element.Effects.FirstOrDefault(e => e is Effects.Touch.TouchEffect);

            if (effect != null && view != null)
            {
                // Create a TouchRecognizer for this UIView
                touchRecognizer = new TouchRecognizer(Element, view, effect);
                view.AddGestureRecognizer(touchRecognizer);
            }
        }