Exemplo n.º 1
0
    private void ShowEffectPerformanceList()
    {
        GameObject effectPerformanceObj = GameObject.Find(mEffectPerformanceObjName);

        if (null != effectPerformanceObj)
        {
            EffectPerformanceCollection component = effectPerformanceObj.GetComponent <EffectPerformanceCollection>();
            if (null != component && component.GetFinish())
            {
                foreach (EffectPerformanceCollection.EffectPerformanceData data in component.mEffectPerformanceDataList)
                {
                    DrawRow(data);
                }
            }
        }
    }
Exemplo n.º 2
0
    private void ShowEffectPerformanceList()
    {
        GameObject effectPerformanceObj = GameObject.Find(mEffectPerformanceObjName);

        if (null != effectPerformanceObj)
        {
            EffectPerformanceCollection component = effectPerformanceObj.GetComponent <EffectPerformanceCollection>();
            if (null != component && component.GetFinish())
            {
                {
                    var __list3      = component.mEffectPerformanceDataList;
                    var __listCount3 = __list3.Count;
                    for (int __i3 = 0; __i3 < __listCount3; ++__i3)
                    {
                        var data = (EffectPerformanceCollection.EffectPerformanceData)__list3[__i3];
                        {
                            DrawRow(data);
                        }
                    }
                }
            }
        }
    }