private void EncryptFiles(string[] allAssetBundles) { ShowBuildLog($"开始加密资源文件"); // 初始化加密器 InitAssetEncrypter(); int progressBarCount = 0; foreach (string assetName in allAssetBundles) { string path = $"{OutputPath}/{assetName}"; if (AssetEncrypterCheck(path)) { byte[] fileData = File.ReadAllBytes(path); // 通过判断文件合法性,规避重复加密一个文件。 if (EditorTools.CheckBundleFileValid(fileData)) { byte[] bytes = AssetEncrypterEncrypt(fileData); File.WriteAllBytes(path, bytes); ShowBuildLog($"文件加密完成:{path}"); } } // 进度条 progressBarCount++; EditorUtility.DisplayProgressBar("进度", $"加密资源包:{progressBarCount}/{allAssetBundles.Length}", (float)progressBarCount / allAssetBundles.Length); } EditorUtility.ClearProgressBar(); progressBarCount = 0; }