static public Color[] Load(bool?proSkin = null) { var isPro = proSkin ?? EditorGUIUtility.isProSkin; var arr = EditorPersist.Get( isPro ? "h2.darkColors" : "h2.lightColors", isPro ? defaultDark : defaultLight ); return(arr); }
static public void Save(Color[] vals, bool?proSkin = null) { var isPro = proSkin ?? EditorGUIUtility.isProSkin; EditorPersist.Set(isPro ? "h2.darkColors" : "h2.lightColors", vals); }