protected override void OnAfterRender(bool firstRender) { base.OnAfterRender(firstRender); if (firstRender) { _editorManager = EditorManager.CreateTextEditor(JS, "editor", false); Opening(); } }
protected override void OnAfterRender(bool firstRender) { base.OnAfterRender(firstRender); if (firstRender) { _editorManager = EditorManager.CreateTextEditor(JS, "editor", false); Opening(); } }