Exemplo n.º 1
0
        public bool Input(EditorEditArea area, int pos, EditorContent content)
        {
            if (content == null || content.GetType() != typeof(EditorImage)) return false;

            area.ContentList.Insert(area.SelectIndex, content);
            area.SelectIndex = pos + 1;

            return false;
        }
Exemplo n.º 2
0
        public bool Input(EditorEditArea area, int pos, EditorContent content)
        {
            if (content.GetType() != typeof(EditorMouse)) return false;

            EditorMouse mouse = (EditorMouse)content;

            if (mouse.KeyType != EditorMouse.MouseKeyType.LeftDown && mouse.KeyType != EditorMouse.MouseKeyType.RightDown) return false;

            this.SetCaretPos(area, mouse.Rectangle.Left, mouse.Rectangle.Top);        // 设置光标位置

            return false;
        }
Exemplo n.º 3
0
        public bool Input(EditorEditArea area, int pos, EditorContent content)
        {
            if (content == null || content.GetType() != typeof(EditorChar)) return false;

            Regex regex = new Regex("[\u4e00-\u9fa5_a-zA-Z0-9_\r,.;:\"'`~!@#$%^&*(){}\\| ]{1}");
            if (!regex.IsMatch(content.getText())) return false;            // 如果不是数字英文中文等普通字符,则返回false

            area.ContentList.Insert(pos, content);

            area.SelectIndex = pos+1;

            return true;
        }
Exemplo n.º 4
0
        public bool Input(EditorEditArea area, int pos, EditorContent content)
        {
            if (content.GetType() != typeof(EditorKey)) return false;           // 如果没当作按键,返回true,但不处理操作。
            if (pos <= 0) return false;                                         // 如果插入位置在0位,就不处理。
            if (content == null || content.getText() != "\b") return false;     // 如果不是退格键,返回false

            if ((area.SelectStart - area.SelectEnd) == 0){
                area.Remove(pos - 1, pos);
            }
            else
            {
                area.Remove(area.SelectStart, area.SelectEnd);
            }

            return false;
        }
        private int m_selectStartIndex = -1;            // 旋转开始的索引位置
            
        public bool Input(EditorEditArea area, int pos, EditorContent content)
        {
            if (content.GetType() != typeof(EditorMouse)) return false;

            EditorMouse mouse = (EditorMouse)content;
            switch (mouse.KeyType)
            {
                case EditorMouse.MouseKeyType.LeftDown:         // 鼠标左键按下
                    this.m_isMouseDown = true;
                    m_selectStartIndex = this.Pos2Index(area, content.Rectangle.Left, content.Rectangle.Top);
                    area.SelectStart = m_selectStartIndex;
                    area.SelectEnd = m_selectStartIndex;
                    break;
                case EditorMouse.MouseKeyType.LeftUp:           // 鼠标左键抬起
                    this.m_isMouseDown = false;
                    break;
                case EditorMouse.MouseKeyType.Move:             // 鼠标移动
                    if (!this.m_isMouseDown) break;             // 如果鼠标没点下,不执行已下代码

                    int endIndex = this.Pos2Index(area, content.Rectangle.Left, content.Rectangle.Top);

                    if (this.m_selectStartIndex < endIndex)
                    {
                        area.SelectStart = this.m_selectStartIndex;
                        area.SelectEnd = endIndex + 1;
                    }else if(this.m_selectStartIndex > endIndex)
                    {
                        area.SelectEnd = this.m_selectStartIndex + 1;
                        area.SelectStart = endIndex;
                    }else if (this.m_selectStartIndex == endIndex)
                    {
                        area.SelectStart = this.m_selectStartIndex;
                        area.SelectEnd = this.m_selectStartIndex;
                    }
                    
                    area.Caret.Hide();                           // 隐藏光标
#if DEBUG
                    Console.WriteLine(string.Format("select editor index:start={0}    end={1}", area.SelectStart, area.SelectEnd));
#endif
                    break;
            }

            return false;
        }