public void PickupSound() { var audio = pickupSoundList[Random.Range(0, pickupSoundList.Count)]; ecoLocationAudioSource.intensity = pickupData.pickUpSoundIntensity; ecoLocationAudioSource.PlaySound(audio, transform.position); }
void Update() { timeUntilNextSound -= Time.deltaTime; if (timeUntilNextSound < 0) { var audio = soundContainer.ListOfSounds[Random.Range(0, soundContainer.ListOfSounds.Count)]; echoAudioSource.PlaySound(audio, transform.position); UpdateTimeUntilNextSound(); } }
public void UnlockSound() { var audio = unlockedSounds[Random.Range(0, unlockedSounds.Count)]; ecoLocationAudioSource.PlaySound(audio, transform.position); }
void PlaySoundWithRing(List <AudioClip> soundList) { var audio = soundList[Random.Range(0, soundList.Count)]; echoSound.PlaySound(audio, transform.position); }
private void PlayLandingSound() { m_AudioSource.PlaySound(m_LandSound, transform.position); m_NextStep = m_StepCycle + .5f; }