Exemplo n.º 1
0
                    /// <summary>
                    /// 获取管理器
                    /// </summary>
                    /// <param name="index">管理器序号</param>
                    /// <returns>管理器</returns>
                    public EarthView.World.Spatial3D.ModelManager.ModelObjectManager GetObjectManager(uint index)
                    {
                        IntPtr __ptr = EarthView_World_Spatial3D_ModelManager_CModelObjectGroupManager_getObjectManager_CModelObjectManager_ev_uint32(this.NativeObject, index);

                        if (__ptr == IntPtr.Zero)
                        {
                            return(null);
                        }
                        EarthView.World.Spatial3D.ModelManager.ModelObjectManager csObj = new EarthView.World.Spatial3D.ModelManager.ModelObjectManager(CreatedWhenConstruct.CWC_NotToCreate);
                        csObj.BindNativeObject(__ptr, "CModelObjectManager");
                        csObj.Delegate = true;
                        IClassFactory csObjClassFactory = GlobalClassFactoryMap.Get(csObj.GetCppInstanceTypeName());

                        if (csObjClassFactory != null)
                        {
                            csObj.Delegate = true;
                            csObj          = csObjClassFactory.Create() as EarthView.World.Spatial3D.ModelManager.ModelObjectManager;
                            csObj.BindNativeObject(__ptr, "CModelObjectManager");
                            csObj.Delegate = true;
                        }
                        return(csObj);
                    }
Exemplo n.º 2
0
                    /// <summary>
                    /// 创建可见对象组,此对象组与camera一 一对应,为了适应同一个scenemanager里的多个视口情况
                    /// 为了线程安全,函数里会拷贝一个传入的camera对象
                    /// </summary>
                    /// <param name="pSceneManager">场景管理器</param>
                    /// <returns>对象组</returns>
                    public EarthView.World.Spatial3D.ModelManager.ModelObjectManager CreateObjectManager(EarthView.World.Graphic.SceneManager ref_pSceneManager)
                    {
                        IntPtr __ptr = EarthView_World_Spatial3D_ModelManager_CModelObjectGroupManager_createObjectManager_CModelObjectManager_CSceneManager(this.NativeObject, object.Equals(ref_pSceneManager, null) ? IntPtr.Zero : ref_pSceneManager.NativeObject);

                        if (__ptr == IntPtr.Zero)
                        {
                            return(null);
                        }
                        EarthView.World.Spatial3D.ModelManager.ModelObjectManager csObj = new EarthView.World.Spatial3D.ModelManager.ModelObjectManager(CreatedWhenConstruct.CWC_NotToCreate);
                        csObj.BindNativeObject(__ptr, "CModelObjectManager");
                        csObj.Delegate = true;
                        IClassFactory csObjClassFactory = GlobalClassFactoryMap.Get(csObj.GetCppInstanceTypeName());

                        if (csObjClassFactory != null)
                        {
                            csObj.Delegate = true;
                            csObj          = csObjClassFactory.Create() as EarthView.World.Spatial3D.ModelManager.ModelObjectManager;
                            csObj.BindNativeObject(__ptr, "CModelObjectManager");
                            csObj.Delegate = true;
                        }
                        return(csObj);
                    }