Exemplo n.º 1
0
 public static void ChangeState(E_SCENEACTION_TYPE _action)
 {
     SceneManager.instance.FSM.ChangeState(_action);
 }
Exemplo n.º 2
0
 public void ActionEvent(E_SCENEACTION_TYPE NewAction, bool bLoading = false)
 {
     FSM.ChangeState(NewAction);
 }