Exemplo n.º 1
0
        public Invasion(string info)
        {
            _rewards = new List <IReward>();
            _type    = E_Activities.Invasion;
            _done    = false;
            _viewed  = false;
            _info    = info;

            Parse();
        }
Exemplo n.º 2
0
        public Outbreak(string info)
        {
            _rewards = new List <IReward>();
            _type    = E_Activities.Outbreak;
            _faction = E_Factions.Infestation;
            _done    = false;
            _viewed  = false;
            _info    = info;

            Parse();
        }
Exemplo n.º 3
0
        public Alert(string info)
        {
            _rewards = new List <IReward>();
            _type    = E_Activities.Alert;
            _done    = false;
            _viewed  = false;
            _info    = info;

            Parse();

            _timer          = new Timer(1000);
            _timer.Elapsed += timer_Elapsed;
            _timer.Start();
        }
Exemplo n.º 4
0
        public Outbreak(string info)
        {
            _rewards = new List<IReward>();
            _type = E_Activities.Outbreak;
            _faction = E_Factions.Infestation;
            _done = false;
            _viewed = false;
            _info = info;

            Parse();
        }
Exemplo n.º 5
0
        public Alert(string info)
        {
            _rewards = new List<IReward>();
            _type = E_Activities.Alert;
            _done = false;
            _viewed = false;
            _info = info;

            Parse();

            _timer = new Timer(1000);
            _timer.Elapsed += timer_Elapsed;
            _timer.Start();
        }
Exemplo n.º 6
0
        public Invasion(string info)
        {
            _rewards = new List<IReward>();
            _type = E_Activities.Invasion;
            _done = false;
            _viewed = false;
            _info = info;

            Parse();
        }