Exemplo n.º 1
0
    public IEnumerator ShowText(bool val)
    {
        float t = 0;
        float d = .25f;
        float a = 0;

        while (t < d)
        {
            t += Time.fixedDeltaTime;
            float p = Mathf.Clamp01(t / d);

            if (val)
            {
                a = start.a * EZEasings.SmoothStop3(p);
            }
            else
            {
                a = start.a - start.a * EZEasings.SmoothStart3(p);
            }

            current = new Color(start.r, start.g, start.b, a);
            GetComponent <TMP_Text>().color = current;

            yield return(new WaitForFixedUpdate());
        }
    }
Exemplo n.º 2
0
    public IEnumerator RevealBlock(bool val)
    {
        float t = 0;
        float d = .15f;

        float a = val ? 1f : 0f;

        while (t < d)
        {
            t += Time.fixedDeltaTime;
            float p = Mathf.Clamp01(t / d);

            if (val)
            {
                alpha   = a * EZEasings.SmoothStop3(p);
                s.color = new Color(color.r, color.g, color.b, alpha);
            }
            else
            {
                alpha   = a - a * EZEasings.SmoothStart3(p);
                s.color = new Color(color.r, color.g, color.b, alpha);
            }

            yield return(new WaitForFixedUpdate());
        }
    }
Exemplo n.º 3
0
    IEnumerator Explode()
    {
        float t           = 0;
        float targetScale = 40;

        while (t < explodeDuration)
        {
            t += Time.fixedDeltaTime;
            target.transform.localScale = Vector3.one + Vector3.one * targetScale * EZEasings.SmoothStop3(t / explodeDuration);
            yield return(new WaitForFixedUpdate());
        }
    }
Exemplo n.º 4
0
    IEnumerator ShowGrab()
    {
        float t = 0;
        float d = grabDuration;

        while (t < d)
        {
            float p = Mathf.Clamp01(t / d);
            t += Time.fixedDeltaTime;

            targetRadius = grabRadius + (jumpRadius - grabRadius) * (1 - EZEasings.SmoothStop3(p));

            yield return(new WaitForFixedUpdate());
        }
    }
Exemplo n.º 5
0
    IEnumerator Flash()
    {
        float d = flashDuration;
        float t = 0;

        while (t < d)
        {
            t += Time.fixedDeltaTime;
            float p = t / d;

            float alpha         = (1 - EZEasings.SmoothStop3(p)) * flashColor.a;
            Color adjustedColor = new Color(flashColor.r, flashColor.g, flashColor.b, alpha);

            s.color = adjustedColor;
            yield return(new WaitForFixedUpdate());
        }
    }
Exemplo n.º 6
0
 public static float GetSmoothStop3Range(Property p, float t)
 {
     return(p.start + (p.end - p.start) * EZEasings.SmoothStop3(t));
 }