public void SetBG()
    {
        EVENT_DAILY_DUNGEON_INFO dailyDungeonInfo = EVENT_DAILY_DUNGEON_DATA.GetInstance().GetDailyDungeonInfo(1, this.m_nDayOfWeek);

        if (dailyDungeonInfo == null)
        {
            this.Close();
            return;
        }
        this.m_szBackImage = "UI/DailyDungeon/" + dailyDungeonInfo.szBGIMG;
        this.m_dtBG.SetTextureFromBundle(this.m_szBackImage);
        if (this.m_goBackTexture != null)
        {
            Texture2D texture = NrTSingleton <UIImageBundleManager> .Instance.GetTexture(this.m_szBackImage);

            if (texture == null)
            {
                NrTSingleton <UIImageBundleManager> .Instance.RequestBundleImage(this.m_szBackImage, new PostProcPerItem(this.SetBundleImage));
            }
            else
            {
                Renderer component = this.m_goBackTexture.GetComponent <Renderer>();
                if (component != null)
                {
                    component.material.mainTexture = texture;
                }
            }
        }
    }
    public bool IsGet_DailyDungeonReward()
    {
        bool  result    = false;
        sbyte dayOfWeek = NrTSingleton <DailyDungeonManager> .Instance.GetDayOfWeek();

        DAILYDUNGEON_INFO dailyDungeonInfo = NrTSingleton <DailyDungeonManager> .Instance.GetDailyDungeonInfo((int)dayOfWeek);

        if (dailyDungeonInfo != null)
        {
            sbyte b = dailyDungeonInfo.m_i8Diff;
            if ((int)b == 0)
            {
                b = 1;
            }
            if (EVENT_DAILY_DUNGEON_DATA.GetInstance().GetDailyDungeonInfo(b, dayOfWeek) == null)
            {
                return(false);
            }
            if (dailyDungeonInfo.m_i32IsClear <= 1)
            {
                result = (dailyDungeonInfo.m_i32IsClear == 1);
                if ((int)dailyDungeonInfo.m_i8IsReward == 1)
                {
                    result = false;
                }
            }
        }
        else
        {
            result = false;
        }
        return(result);
    }
    private void SetDifficultData()
    {
        sbyte dayOfWeek = NrTSingleton <DailyDungeonManager> .Instance.GetDayOfWeek();

        Dictionary <sbyte, EVENT_DAILY_DUNGEON_INFO> dailyDungeonInfo = EVENT_DAILY_DUNGEON_DATA.GetInstance().GetDailyDungeonInfo(dayOfWeek);

        if (dailyDungeonInfo == null)
        {
            return;
        }
        this.m_nlDifficulty.Clear();
        foreach (EVENT_DAILY_DUNGEON_INFO current in dailyDungeonInfo.Values)
        {
            if (current != null)
            {
                NewListItem newListItem = new NewListItem(this.m_nlDifficulty.ColumnNum, true, string.Empty);
                string      empty       = string.Empty;
                NrTSingleton <CTextParser> .Instance.ReplaceParam(ref empty, new object[]
                {
                    NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface("1697"),
                    "itemname",
                    NrTSingleton <ItemManager> .Instance.GetItemNameByItemUnique(current.i32RewardItemUnique),
                    "count",
                    current.i32RewardItemNum.ToString()
                });

                newListItem.SetListItemData(0, empty, null, null, null);
                UIBaseInfoLoader loader = NrTSingleton <UIImageInfoManager> .Instance.FindUIImageDictionary("Win_I_WorrGradeS" + current.i8Difficulty.ToString());

                newListItem.SetListItemData(1, loader, null, null, null);
                newListItem.SetListItemData(3, new ITEM
                {
                    m_nItemUnique = current.i32RewardItemUnique,
                    m_nItemNum    = current.i32RewardItemNum
                }, null, null, null);
                newListItem.Data = current;
                this.m_nlDifficulty.Add(newListItem);
                this.m_nlDifficulty.RepositionItems();
            }
        }
    }
    public bool SetBasicData()
    {
        if (NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo == null)
        {
            return(false);
        }
        sbyte dayOfWeek = NrTSingleton <DailyDungeonManager> .Instance.GetDayOfWeek();

        DAILYDUNGEON_INFO dailyDungeonInfo = NrTSingleton <DailyDungeonManager> .Instance.GetDailyDungeonInfo((int)dayOfWeek);

        if (dailyDungeonInfo == null)
        {
            return(false);
        }
        if ((int)this.m_nDifficult < 0)
        {
            this.m_nDifficult = dailyDungeonInfo.m_i8Diff;
        }
        if ((int)this.m_nDifficult == 0)
        {
            this.m_nDifficult = 1;
        }
        return(EVENT_DAILY_DUNGEON_DATA.GetInstance().GetDailyDungeonInfo(this.m_nDifficult, dayOfWeek) != null && (dailyDungeonInfo.m_i32IsClear > 1 || (int)dailyDungeonInfo.m_i8IsReward == 0));
    }
    public void SetInfo(int nIndex, int nDayOfWeek, bool bReward, bool bClear)
    {
        sbyte b = (sbyte)NrTSingleton <DailyDungeonManager> .Instance.GetCurrWeekofDay();

        string empty      = string.Empty;
        long   num        = this.MaxResetCount();
        long   resetCount = NrTSingleton <DailyDungeonManager> .Instance.GetResetCount();

        NrTSingleton <CTextParser> .Instance.ReplaceParam(ref empty, new object[]
        {
            NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface("3441"),
            "count1",
            resetCount.ToString(),
            "count2",
            num.ToString()
        });

        this.m_lbLimitCount.Text = empty;
        EVENT_DAILY_DUNGEON_INFO dailyDungeonInfo = EVENT_DAILY_DUNGEON_DATA.GetInstance().GetDailyDungeonInfo(1, (sbyte)nDayOfWeek);

        if (dailyDungeonInfo == null)
        {
            return;
        }
        if (bReward)
        {
            this.m_dtSatge[nIndex].enabled = true;
            this.m_dtSatge[nIndex].SetTextureFromBundle("UI/" + dailyDungeonInfo.szClose);
            this.m_btStage[nIndex].controlIsEnabled = true;
            this.m_btStage[nIndex].Click            = null;
            this.m_dtSatge_Lock1[nIndex].Visible    = true;
            this.m_dtSatge_Lock2[nIndex].Visible    = true;
            this.m_btStage_Reset[nIndex].Visible    = true;
            this.m_btStage_Reset[nIndex].Data       = (sbyte)nDayOfWeek;
            this.m_btStage_Reset[nIndex].Click      = new EZValueChangedDelegate(this.ClickDailyDungeonReset);
            if (resetCount >= num)
            {
                this.m_dtSatge_Lock1[nIndex].Visible = false;
                this.m_dtSatge_Lock2[nIndex].Visible = false;
                this.m_btStage_Reset[nIndex].Visible = false;
                this.m_btStage_Reset[nIndex].Click   = null;
            }
        }
        else if ((int)b == 0 || (int)b == 6)
        {
            if (bClear && !bReward)
            {
                this.m_dtSatge[nIndex].enabled = true;
                this.m_dtSatge[nIndex].SetTextureFromBundle("UI/" + dailyDungeonInfo.szClose);
                this.m_dtSatge[nIndex].SetTextureFromBundle("UI/" + dailyDungeonInfo.szOpen);
                this.m_btStage[nIndex].controlIsEnabled = true;
                this.m_btStage[nIndex].Data             = (sbyte)(nIndex + 1);
                this.m_btStage[nIndex].Click            = new EZValueChangedDelegate(this.ClickDailyDungeonOpen);
                this.m_dtSatge_Lock1[nIndex].Visible    = true;
                this.m_dtSatge_Lock2[nIndex].Visible    = true;
                this.m_btStage_Reset[nIndex].Visible    = true;
                this.m_btStage_Reset[nIndex].Data       = (sbyte)(nIndex + 1);
                Button expr_263 = this.m_btStage_Reset[nIndex];
                expr_263.Click = (EZValueChangedDelegate)Delegate.Combine(expr_263.Click, new EZValueChangedDelegate(this.ClickDailyDungeonReset));
            }
        }
        this.m_dtSatge[nIndex].enabled = true;
        this.m_dtSatge[nIndex].SetTextureFromBundle("UI/" + dailyDungeonInfo.szClose);
        this.m_dtSatge[nIndex].SetTextureFromBundle("UI/" + dailyDungeonInfo.szOpen);
        this.m_btStage[nIndex].controlIsEnabled = true;
        this.m_btStage[nIndex].Data             = (sbyte)(nIndex + 1);
        this.m_btStage[nIndex].Click            = new EZValueChangedDelegate(this.ClickDailyDungeonOpen);
        this.m_dtSatge_Lock1[nIndex].Visible    = true;
        this.m_dtSatge_Lock2[nIndex].Visible    = true;
        this.m_btStage_Reset[nIndex].Visible    = true;
        this.m_btStage_Reset[nIndex].Data       = (sbyte)(nIndex + 1);
        Button expr_358 = this.m_btStage_Reset[nIndex];

        expr_358.Click = (EZValueChangedDelegate)Delegate.Combine(expr_358.Click, new EZValueChangedDelegate(this.ClickDailyDungeonReset));
    }
    public void SetData()
    {
        if (NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo == null)
        {
            this.Close();
            return;
        }
        string empty = string.Empty;
        bool   flag  = false;
        sbyte  b     = (sbyte)NrTSingleton <DailyDungeonManager> .Instance.GetCurrWeekofDay();

        long num        = this.MaxResetCount();
        long resetCount = NrTSingleton <DailyDungeonManager> .Instance.GetResetCount();

        NrTSingleton <CTextParser> .Instance.ReplaceParam(ref empty, new object[]
        {
            NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface("3441"),
            "count1",
            resetCount.ToString(),
            "count2",
            num.ToString()
        });

        this.m_lbLimitCount.Text = empty;
        for (int i = 0; i < 5; i++)
        {
            EVENT_DAILY_DUNGEON_INFO dailyDungeonInfo = EVENT_DAILY_DUNGEON_DATA.GetInstance().GetDailyDungeonInfo(1, (sbyte)(i + 1));
            if ((int)b == 0 || (int)b == 6)
            {
                int num2 = this.DailyDungeonClearCheck((sbyte)(i + 1));
                flag = this.DailyDungeonRewardCheck((sbyte)(i + 1));
                if (flag)
                {
                    this.m_btStage[i].controlIsEnabled = false;
                    this.m_btStage[i].Click            = null;
                    this.m_dtSatge[i].enabled          = true;
                    this.m_dtSatge[i].SetTextureFromBundle("UI/" + dailyDungeonInfo.szClose);
                    this.m_dtSatge_Lock1[i].Visible = true;
                    this.m_dtSatge_Lock2[i].Visible = true;
                    this.m_btStage_Reset[i].Visible = true;
                    this.m_btStage_Reset[i].Data    = (sbyte)(i + 1);
                    Button expr_176 = this.m_btStage_Reset[i];
                    expr_176.Click = (EZValueChangedDelegate)Delegate.Combine(expr_176.Click, new EZValueChangedDelegate(this.ClickDailyDungeonReset));
                }
                else
                {
                    this.m_btStage[i].controlIsEnabled = true;
                    this.m_btStage[i].Data             = (sbyte)(i + 1);
                    this.m_btStage[i].Click            = new EZValueChangedDelegate(this.ClickDailyDungeonOpen);
                    this.m_dtSatge[i].SetTextureFromBundle("UI/" + dailyDungeonInfo.szOpen);
                    this.m_dtSatge_Lock1[i].Visible = false;
                    this.m_dtSatge_Lock2[i].Visible = false;
                    this.m_btStage_Reset[i].Visible = false;
                    this.m_btStage_Reset[i].Data    = (sbyte)(i + 1);
                    this.m_btStage_Reset[i].Click   = null;
                }
                if (num2 != 0 && num2 != i + 1)
                {
                    this.m_btStage[i].controlIsEnabled = false;
                    this.m_btStage[i].Click            = null;
                    this.m_dtSatge[i].enabled          = true;
                    this.m_dtSatge[i].SetTextureFromBundle("UI/" + dailyDungeonInfo.szClose);
                    this.m_dtSatge_Lock1[i].Visible = false;
                    this.m_dtSatge_Lock2[i].Visible = false;
                    this.m_btStage_Reset[i].Visible = false;
                }
            }
            else if ((int)b == (int)((sbyte)i) + 1)
            {
                flag = this.DailyDungeonRewardCheck((sbyte)(i + 1));
                if (flag)
                {
                    this.m_btStage[i].controlIsEnabled = false;
                    this.m_dtSatge[i].enabled          = true;
                    this.m_dtSatge[i].SetTextureFromBundle("UI/" + dailyDungeonInfo.szClose);
                    this.m_dtSatge_Lock1[i].Visible = true;
                    this.m_dtSatge_Lock2[i].Visible = true;
                    this.m_btStage_Reset[i].Visible = true;
                    this.m_btStage_Reset[i].Data    = (sbyte)(i + 1);
                    this.m_btStage_Reset[i].Click   = new EZValueChangedDelegate(this.ClickDailyDungeonReset);
                }
                else
                {
                    this.m_btStage[i].controlIsEnabled = true;
                    this.m_btStage[i].Data             = (sbyte)(i + 1);
                    this.m_btStage[i].Click            = new EZValueChangedDelegate(this.ClickDailyDungeonOpen);
                    this.m_dtSatge[i].enabled          = false;
                    this.m_dtSatge[i].SetTextureFromBundle("UI/" + dailyDungeonInfo.szOpen);
                    this.m_dtSatge_Lock1[i].Visible = false;
                    this.m_dtSatge_Lock2[i].Visible = false;
                    this.m_btStage_Reset[i].Visible = false;
                    this.m_btStage_Reset[i].Data    = (sbyte)(i + 1);
                }
            }
            else
            {
                this.m_btStage[i].controlIsEnabled = false;
                this.m_dtSatge[i].enabled          = true;
                this.m_dtSatge[i].SetTextureFromBundle("UI/" + dailyDungeonInfo.szClose);
                this.m_dtSatge_Lock1[i].Visible = false;
                this.m_dtSatge_Lock2[i].Visible = false;
                this.m_btStage_Reset[i].Visible = false;
                this.m_btStage_Reset[i].Data    = (sbyte)(i + 1);
                this.m_btStage_Reset[i].Click   = null;
            }
            this.m_itRewardItem[i].SetItemTexture(dailyDungeonInfo.i32RewardItemUnique);
            this.m_lbRewardItemName[i].SetText(NrTSingleton <ItemManager> .Instance.GetItemNameByItemUnique(dailyDungeonInfo.i32RewardItemUnique));
            if (resetCount >= num && flag)
            {
                this.m_btStage[i].controlIsEnabled = false;
                this.m_dtSatge_Lock1[i].Visible    = false;
                this.m_dtSatge_Lock2[i].Visible    = false;
                this.m_btStage_Reset[i].Visible    = false;
            }
        }
    }
    public void SetBasicData(sbyte nDayOfWeek, bool bCheck)
    {
        if (NrTSingleton <NkCharManager> .Instance.m_kMyCharInfo == null)
        {
            this.Close();
            return;
        }
        DAILYDUNGEON_INFO dailyDungeonInfo = NrTSingleton <DailyDungeonManager> .Instance.GetDailyDungeonInfo((int)nDayOfWeek);

        EVENT_DAILY_DUNGEON_INFO dailyDungeonInfo2;

        if (dailyDungeonInfo != null)
        {
            this.m_nDayOfWeek = (sbyte)dailyDungeonInfo.m_i32DayOfWeek;
            if (!bCheck)
            {
                this.m_nDifficult = dailyDungeonInfo.m_i8Diff;
            }
            dailyDungeonInfo2 = EVENT_DAILY_DUNGEON_DATA.GetInstance().GetDailyDungeonInfo(this.m_nDifficult, this.m_nDayOfWeek);
            if (dailyDungeonInfo2 == null)
            {
                this.Close();
                return;
            }
            if (dailyDungeonInfo.m_i32IsClear <= 1)
            {
                if (dailyDungeonInfo.m_i32IsClear != 1)
                {
                    this.m_btStart.Visible  = true;
                    this.m_btReward.Visible = false;
                    if (this.m_goGageEffect != null)
                    {
                        this.m_goGageEffect.SetActive(false);
                    }
                }
                else
                {
                    this.m_btStart.Visible  = false;
                    this.m_btReward.Visible = true;
                    if (this.m_goGageEffect != null)
                    {
                        this.m_goGageEffect.SetActive(true);
                    }
                }
                if ((int)dailyDungeonInfo.m_i8IsReward == 1)
                {
                    this.m_btStart.Visible            = false;
                    this.m_btReward.Visible           = false;
                    this.m_btHeroInfo.Visible         = false;
                    this.m_lbHeroInfo.Visible         = false;
                    this.m_dtRightBottomFrame.Visible = false;
                    if (this.m_goGageEffect != null)
                    {
                        this.m_goGageEffect.SetActive(true);
                    }
                    MyCharInfoDlg myCharInfoDlg = NrTSingleton <FormsManager> .Instance.GetForm(G_ID.MYCHARINFO_DLG) as MyCharInfoDlg;

                    if (myCharInfoDlg != null)
                    {
                        myCharInfoDlg.UpdateNoticeInfo();
                    }
                }
            }
        }
        else
        {
            this.m_nDayOfWeek = nDayOfWeek;
            if ((int)this.m_nDifficult <= 0 || !bCheck)
            {
                this.m_nDifficult = 1;
            }
            dailyDungeonInfo2 = EVENT_DAILY_DUNGEON_DATA.GetInstance().GetDailyDungeonInfo(this.m_nDifficult, this.m_nDayOfWeek);
            if (dailyDungeonInfo2 == null)
            {
                this.Close();
                return;
            }
            this.m_btStart.Visible  = true;
            this.m_btReward.Visible = false;
            if (this.m_goGageEffect != null)
            {
                this.m_goGageEffect.SetActive(false);
            }
        }
        if (dailyDungeonInfo2 == null)
        {
            this.Close();
            return;
        }
        string textFromMap = NrTSingleton <NrTextMgr> .Instance.GetTextFromMap(dailyDungeonInfo2.i32TextKey.ToString());

        this.m_lbTitle.SetText(textFromMap);
        ITEM iTEM = new ITEM();

        iTEM.m_nItemUnique = dailyDungeonInfo2.i32RewardItemUnique;
        iTEM.m_nItemNum    = dailyDungeonInfo2.i32RewardItemNum;
        this.m_itRewardItem.SetItemTexture(iTEM);
        string empty = string.Empty;

        NrTSingleton <CTextParser> .Instance.ReplaceParam(ref empty, new object[]
        {
            NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface("1697"),
            "itemname",
            NrTSingleton <ItemManager> .Instance.GetItemNameByItemUnique(dailyDungeonInfo2.i32RewardItemUnique),
            "count",
            dailyDungeonInfo2.i32RewardItemNum.ToString()
        });

        this.m_lbRewardName.SetText(empty);
        this.m_dtDifficulty.SetTexture("Win_I_WorrGradeS" + this.m_nDifficult.ToString());
        this.m_lbMonsterInfo.SetText(NrTSingleton <NrTextMgr> .Instance.GetTextFromInterface(dailyDungeonInfo2.i32ExplainText.ToString()));
        this.m_dtMonsterImage.SetTextureFromBundle("ui/soldier/512/" + dailyDungeonInfo2.szMonIMG);
    }