Exemplo n.º 1
0
        private void OnUpdate(EventArgs args)
        {
            if (!CheckGuardians() || Target == null || !spell.E1 && (ObjectManager.Player.Mana < 80 || Target.Distance(ObjectManager.Player) < 100))
            {
                return;
            }

            spell.CastItem();
            spell.Spell.Cast();
        }
Exemplo n.º 2
0
        private void OnUpdate(EventArgs args)
        {
            if (!CheckGuardians() ||
                Minion == null ||
                !spell.E1 ||
                (Menu.Item("LeeSin.Lane.E.Enemies").GetValue <bool>() && ObjectManager.Player.CountEnemiesInRange(1400) >= 1) ||
                (Minion.Health > spell.GetDamage(Minion) && spell.E1))
            {
                return;
            }

            spell.CastItem();
            spell.Spell.Cast(Minion);
        }
Exemplo n.º 3
0
        private void OnSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args)
        {
            if (!CheckGuardians() ||
                Mob == null ||
                !sender.IsMe ||
                !args.SData.IsAutoAttack())
            {
                return;
            }

            foreach (var m in Mob)
            {
                if ((Menu.Item("LeeSin.Jungle.E.Killable").GetValue <bool>() && m.Health < spell.GetDamage(m)) ||
                    !wSpell.Spell.IsReady() ||
                    !spell.E1 &&
                    (spell.ShouldE2(m) || spell.PassiveStacks <= 1))
                {
                    spell.CastItem();
                    spell.Spell.Cast(m);
                }
            }
        }