Exemplo n.º 1
0
        public void addProp(EPropType ePropType, String initText, String note, bool isFileName = false)
        {
            if (ePropType == EPropType.ePropType_Str && note == "内置粒子类型")
            {
                ePropType = EPropType.ePropType_GL_SysParticle;
            }
            else if (ePropType == EPropType.ePropType_Str && note == "条件类型")
            {
                ePropType = EPropType.ePropType_Condition;
            }
            else if (ePropType == EPropType.ePropType_Str && note == "Shader名称")
            {
                ePropType = EPropType.ePropType_ShaderType;
            }
            else if (ePropType == EPropType.ePropType_Str && note.Contains("Shader参数名"))
            {
                ePropType = EPropType.ePropType_ShaderParamType;
            }
            props.Add(new Prop(ePropType, note, initText, this, isFileName));
            Size           = new Size(Size.Width, 100 + 30 * props.Count);
            btnOk.Location = new Point(btnOk.Location.X, Size.Height - 80);

            foreach (Prop prop in props)
            {
                prop.tb.KeyUp += onKeyUp;
            }
        }
Exemplo n.º 2
0
    public void onUseSkill(TankManager target, EPropType type, Vector3 pos)
    {
        Debug.LogErrorFormat("TankPropBehavior::onUseSkill {0}", type);
        switch (type)
        {
        case EPropType.ePT_Shell:
        {
            StopCoroutine("ieUseSheild");
            StartCoroutine("ieUseSheild");
            break;
        }

        case EPropType.ePT_Mine:
        {
            Vector3 tPos = 100f * new Vector3(pos.x, pos.z, pos.y);
            GameObject.Instantiate(prefab_Mine, tPos, Quaternion.identity);
            break;
        }

        default:
        {
            break;
        }
        }
    }
Exemplo n.º 3
0
    private void Update()
    {
        if (!m_isPlayer)
        {
            return;
        }

        if (Input.GetButtonDown(m_usePropBtn))
        {
            switch (m_curPropType)
            {
            case EPropType.ePT_Shell:
            {
                m_curPropType = EPropType.ept_None;
                m_tankmanager.useSkill(m_tankmanager.m_eid, EPropType.ePT_Shell);
                break;
            }

            case EPropType.ePT_Mine:
            {
                m_curPropType = EPropType.ept_None;
                m_tankmanager.useSkill(m_tankmanager.m_eid, EPropType.ePT_Mine);
                break;
            }

            default:
            {
                break;
            }
            }
        }
    }
Exemplo n.º 4
0
    public void SetAvatar(KBEngine.Avatar tAccount)
    {
        m_avatar      = tAccount;
        m_eid         = tAccount.id;
        m_roomNo      = tAccount.roomNo;
        m_avatarName  = tAccount.name;
        isPlayer      = tAccount.isPlayer;
        m_curPropType = EPropType.ept_None;

        Debug.LogErrorFormat("onEnterWorld,{0} is Player: {1} ", m_avatarName, isPlayer);
    }
Exemplo n.º 5
0
 public void useSkill(int targetID, EPropType type)
 {
     if (m_curPropType == type)
     {
         Debug.LogErrorFormat("Player use prop {0}", type);
         m_curPropType = EPropType.ept_None;
         ServerEvents.Instance.useSkill(targetID, (int)type);
     }
     else
     {
         Debug.LogErrorFormat("You dont have this prop " + (EPropType)type);
     }
 }
Exemplo n.º 6
0
    public void onUseSkill(TankManager target, EPropType skill)
    {
        // Create an instance of the shell and store a reference to it's rigidbody.
        Rigidbody shellInstance =
            Instantiate(m_Shell, m_FireTransform.position, m_FireTransform.rotation) as Rigidbody;

        // Set the shell's velocity to the launch force in the fire position's forward direction.
        shellInstance.velocity = (float)skill * m_FireTransform.forward;

        shellInstance.GetComponent <ShellExplosion>().SetUp(m_tankmanager.m_eid, target.m_eid, m_isPlayer);
        // Change the clip to the firing clip and play it.
        m_ShootingAudio.clip = m_FireClip;
        m_ShootingAudio.Play();
    }
Exemplo n.º 7
0
    // 向target使用技能
    public void onUseSkill(TankManager targetTM, EPropType type, Vector3 pos)
    {
        Debug.LogErrorFormat("TankManager::onUseSkill {0}", type);
        switch (type)
        {
        case EPropType.ePT_Bullet:
        {
            m_shooting.onUseSkill(targetTM, type);
            break;
        }

        default:
        {
            m_propBehavior.onUseSkill(targetTM, type, pos);
            break;
        }
        }
    }
 public Prop(EPropType _propType)
 {
     PropType = _propType;
 }
Exemplo n.º 9
0
 public void onGetProps(int type)
 {
     Debug.LogErrorFormat("id: {0} get props {1}", m_eid, (EPropType)type);
     m_curPropType = (EPropType)type;
     m_propBehavior.onGetProp(m_curPropType);
 }
Exemplo n.º 10
0
        public Prop(EPropType ePropType, String note, String initText, PropForm propForm, bool isFileName)
        {
            this.propForm   = propForm;
            this.ePropType  = ePropType;
            this.isFileName = isFileName;

            String prefix = "";

            switch (ePropType)
            {
            case EPropType.ePropType_Int: prefix = "[int]"; break;

            case EPropType.ePropType_Float: prefix = "[float]"; break;

            case EPropType.ePropType_Point: prefix = "[point]"; break;

            case EPropType.ePropType_Bezier: prefix = "[bezier]"; break;

            case EPropType.ePropType_Str: prefix = "[string]"; break;

            case EPropType.ePropType_Strs: prefix = "[strings]"; break;

            case EPropType.ePropType_GL_BlendFactor: prefix = "[GLBlendFactor]"; break;

            case EPropType.ePropType_GL_SysParticle: prefix = "[SysParticle]"; break;

            case EPropType.ePropType_ShaderType: prefix = "[Shader]"; break;

            case EPropType.ePropType_ShaderParamType: prefix = "[ShaderParam]"; break;

            case EPropType.ePropType_Condition: prefix = "[Condition]"; break;

            case EPropType.ePropType_OffsetType: prefix = "[Offset]"; break;
            }

            this.tb.Text          = initText;
            this.defaultForeColor = this.tb.ForeColor;

            int i = propForm.props.Count;

            this.label.Text     = prefix + note;
            this.label.TabIndex = 3;
            this.label.Size     = new System.Drawing.Size(300, 22);
            this.label.Location = new System.Drawing.Point(12, 24 + 25 * i);
            propForm.Controls.Add(label);

            this.tb.Location  = new System.Drawing.Point(360, 20 + 25 * i);
            this.tb.Size      = new System.Drawing.Size(300, 22);
            this.tb.TabIndex  = 1;
            this.tb.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.onKeyPressed);
            propForm.Controls.Add(tb);

            this.btnSet.Location = new System.Drawing.Point(315, 20 + 25 * i);
            this.btnSet.Size     = new System.Drawing.Size(45, 22);
            this.btnSet.TabIndex = 2;
            this.btnSet.Text     = "设置";
            this.btnSet.UseVisualStyleBackColor = true;
            propForm.Controls.Add(btnSet);

            switch (ePropType)
            {
            case EPropType.ePropType_Int:
            case EPropType.ePropType_Float:
            case EPropType.ePropType_Str:
                this.btnSet.Visible = false;
                break;

            case EPropType.ePropType_GL_BlendFactor:
            case EPropType.ePropType_GL_SysParticle:
            case EPropType.ePropType_Condition:
            case EPropType.ePropType_OffsetType:
            case EPropType.ePropType_ShaderType:
            case EPropType.ePropType_ShaderParamType:
                this.btnSet.Visible = true;
                this.tb.Enabled     = false;
                break;

            default:
                //ePropType_Point,
                //ePropType_Bezier,
                //ePropType_Strs,
                //ePropType_PNG_File,
                //ePropType_PNG_Files,
                this.btnSet.Visible = false;     // TODO 先都禁止掉
                break;
            }

            this.btnSet.Click += onBtnSet_Click;
        }
Exemplo n.º 11
0
 public void onSkillResult(TankManager target, EPropType type)
 {
     Debug.LogErrorFormat("TankPropBehavior::onSkillResult {0}", type);
 }
Exemplo n.º 12
0
 public void onGetProp(EPropType type)
 {
     m_curPropType = type;
 }