public int GetStat(EPlayerStatistic type)
 {
     if (StatWithValue.TryGetValue(type, out int value))
     {
         return(value);
     }
     return(0);
 }
 public void AddStat(EPlayerStatistic type, int addValue = 1)
 {
     if (StatWithValue.TryGetValue(type, out int value))
     {
         StatWithValue[type] = value + addValue;
     }
     else
     {
         StatWithValue[type] = addValue;
     }
 }